Star Trek: Voyager
"The Haunting of Deck Twelve"
Air date: 5/17/2000
Teleplay by Mike Sussman and Kenneth Biller & Bryan Fuller
Story by Mike Sussman
Directed by David Livingston
Review by Jamahl Epsicokhan
"Did I ever tell you about the Salvoxia?"
"If I say yes, will it prevent you from telling the story?"— Neelix and Tuvok
Nutshell: Mostly pointless, even when considering this series' attitude on the big picture.
Without Neelix's running narration, "The Haunting of Deck Twelve" would probably be the lamest Voyager outing of the year. With Neelix's narration, it fares a bit better, but it's still not nearly enough to redeem an hour of mechanical plot plodding.
This is an example of style over substance. Of course, that's assuming you equate style with a smattering of photographed flashlight beams, darkened corridors with constantly blinking lights, pervasive (and persistent) clouds of deadly gas, and Jay Chattaway pounding away at the score to manufacture intensity where there isn't any.
This episode features far too many bland, pointless scenes. I'm reminded somehow of second season's "Twisted," which was essentially about people wandering the ship's corridors for an hour. To be sure, "Haunting" isn't as bad as "Twisted"; it at least knows enough to darken the lights and move the camera around a lot. And in addition to wandering the ship, the characters run diagnostics and do other mechanical things. Unlike "Twisted," there's at least an ostensible purpose here, even if not a real one. And it may not be a particularly compelling example of technique, but there's an effort to punch up the action and atmosphere to compensate for the woeful lack of material worth caring about.
But even in a series with no real goals beyond giving the characters a problem to solve each week, "The Haunting of Deck Twelve" manages to come off as filler. Maybe that's because it has so many filler-like scenes that don't seem necessary, while the rest of the story is uninteresting dreck.
I mean come on, people. This is an episode on autopilot: Establish a bizarro alien of the week (in this case, one that is an "electromagnetic lifeform"), have it take over the ship, and exercise all the usual clichés in addressing the crisis. (Of course, don't kill it, because this is Star Trek.) But before we can address the crisis, we first must identify or find it, which seems to take most of the hour. In the meantime, we have lots of scenes where people are running diagnostics or roaming the corridors—things that just don't seem very important.
The sole saving grace here is the story's take on a "creepy campfire tale," which is occasionally cute with Neelix sitting in a darkened cargo bay with the four Borg children. (And while I don't expect babies to listen to campfire stories, I still do want to know—whatever happened to Borg Kid #5, the infant?) The episode's action is told in flashback by Neelix. The justification for why he is telling this story seems contrived, but that's okay. What's not okay is that the contrivance makes no sense as presented. Much is made of the fact that the ship is being completely shut down. Of course, we never really find out why this is necessary. It's a plot point lost in sketchy scripting. The whole idea of shutting down the ship exists for no dramatic purpose aside from the fact the story needs darkness around which to frame its narration device.
In a way, the idea here is another analysis on the concept of telling a story. This was done a few weeks ago in "Muse," and I assure you in that case it was done much better. If "Muse" was a reflection on the Star Trek ideal, then "Haunting" is a reflection on pure schlock (which itself was done last year—and more humorously—in "Bride of Chaotica!"). There's a whiff of self-mocking in the notion that Neelix's story is a campy one, but not nearly enough to overcome the fact that the story being told isn't interesting.
Back to the problem with this episode: Neelix's source for the story, or in other words, the real plot. Umm ... who cares? It features another random alien intruder, an EM intelligence that can exist inside the Voyager computer and take total control of the ship. Sure. Talk about your ghosts in the machine. It's a glorified plot device that serves to get the crew running aimlessly all over the ship.
I say, if we're going to have a ghost-in-the-machine episode, at least make the villain a bad villain. Not the case here. The villain is a displaced but allegedly sympathetic entity that blames the Voyager crew for destroying its home, a nebula that the ship had been inside in the interests of deuterium collection. All it really wants is to go home. In a scary story, it might at least want to kill everybody and then move on to its next ship full of prey—bwahahahaha. But I forgot—we need our Starfleet philosophy to shine through, as Janeway is determined to make First Contact with this Alien Lifeform. Unfortunately, the story wants to have it both ways. When Janeway's efforts to help fail, the alien gets Real Mad and decides now it's ready to kill everybody. Up until this point, the attitude is see no evil, hear no evil. And in this case, breathe no evil.
Except for the fact that Seven at one point in the action breathes the gas created by the lifeform. It's only defending itself, of course. But what I don't get is Seven's inability to run away from danger. She's determined to walk calmly away from danger. Sure, she may be a Borg, but don't you think running away from a potentially deadly cloud of gas might be prudent? I guess I forgot Borg Rule #1: drones don't run.
Whatever. This is an episode that's not built on flowing logic but rather a slew of disjointed scenes—some of which I'm guessing would've been on the cutting room floor if there'd been enough worthy material. I liked, for example, that they brought back Crewman Celes (Zoe McLellan from "Good Shepherd"), and even that Seven treats her like the screw-up she was established to be in that episode. But the writers go overboard with Celes' goofy dialog, and the character sinks. Her motormouthing in the corridor with Harry about the ship being taken over by aliens is an overlong, pointless scene that had me wondering why we stopped so long to bother with it. (One would hope Neelix didn't halt his story to explain this exchange in detail to the Borg children. They'd likely fall asleep.)
I could go on with the plot, but why? It's all laborious, arbitrary, and meaningless, and as what I'm sure comes as a huge surprise, Everything Is Okay at the End—but not until after an evacuation that seems so hastily and unnecessarily established that it leaves one's head spinning. Janeway is able to successfully convince the lifeform to be merciful and trusting (although its change of heart at the Last Possible Moment is not of much interest), the crew finds the lifeform a new home, and it's on with business as usual.
In the meantime, we get some more Tuvok/Neelix banter, which managed to do little but remind me how much more I cared when Spock and Bones had discussions. Also, we get our Invented One-Hour Character Trait—the notion that Captain Janeway talks to her ship. We've never seen this before, and we'll never see it again. It's this week's random quirk, but I'll give the writers credit for trying to inject some humanity into their characters. For that matter, we also get Seven looking 2 percent disheveled when we see via close-up that several dozen strands of her hair are out of place.
My favorite moment in this episode is when Neelix is wandering the corridor outside the mess hall. He's all alone in a weird, dark situation. At the end of the hall, the turbolift doors are opening and closing, oscillating rapidly like something out of a supernatural film. (It's goofy but somehow cool-looking.) He looks curiously at the doors, and then suddenly turns around and behind him is ... TUVOK WEARING AN OXYGEN MASK! (Gasp!) It's among the oddest, cheapest, goofiest horror-movie-inspired moments I've seen on this series. And, somehow, I think everyone involved in making the scene knew that. And even if they didn't, oh well—I laughed long and hard.
If only "Haunting" had realized it was a genre comedy and played up the fun rather than the boring corridor-traipsing and systems-tinkering, they might've had something here: Voyager does Scream. Now there you go. Alas, it was not to be. And too bad—the stage hands operating the pulley on those turbolift doors really put in the effort for that one scene. I hope they got paid time and a half.
Next week: Borg + VR = ? Find out in the season finale.
Previous episode: Life Line
Next episode: Unimatrix Zero, Part I
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70 comments on this post
Sat, Sep 15, 2007, 2:28pm (UTC -5)
I'd give "The Haunting of Deck Twelve" a two-star rating, according to your system. Definite filler. But I can't say that it bored me, either. Plus it was great to see Celes again, even if she didn't get to do anything. It was also nice of the writers to remind us that Deuterium supplies are still a concern, and that Vorik still exists.
Tue, Feb 19, 2008, 9:09pm (UTC -5)
Wed, Feb 20, 2008, 2:18pm (UTC -5)
Wed, May 7, 2008, 7:37pm (UTC -5)
Wed, Dec 2, 2009, 3:10pm (UTC -5)
Fri, Dec 4, 2009, 12:40pm (UTC -5)
Additionally,
"Of course, we never really find out why this is necessary. It's a plot point lost in sketchy scripting. The whole idea of shutting down the ship exists for no dramatic purpose aside from the fact the story needs darkness around which to frame its narration device."
I believe the story sufficiently establishes or implies that, as Voyager's power sources/engines disrupted the original nebula home of the alien, they must cruise through, powerless and on momentum, so as to return the lifeform to a similar nebula without dissipating it. This was clear to me, at least.
Sun, Feb 21, 2010, 11:43am (UTC -5)
I rather liked both Resolutions and Worst Case Scenario.
Wed, Jul 14, 2010, 8:05am (UTC -5)
Tuvok shone in this show; he is definitely one of the strongest characters of the series, and thank heavens no-one tried to assimilate him into the touchy-feely Dr. Phil Collective over the six years. He doesn't goof up, acts logically and professionally, thinks soberly, doesn't have a problematic relationship with his mother he needs to talk about every other episode, dabbles in some meditation crap but not too often... - in a word, a star.
As far as this episode, I'd give it 2.5 stars.
Sat, Apr 2, 2011, 2:01pm (UTC -5)
It continues to be nice to see the return of continuity even in a very basic form, like the existence of Celes and the Borg children. (Apart from the baby, goodness knows what happened to that. Maybe it died off-screen.)
2 stars works for me.
Sun, Sep 11, 2011, 4:01am (UTC -5)
Thu, Sep 15, 2011, 1:00am (UTC -5)
Sun, Mar 18, 2012, 5:42am (UTC -5)
Now, I know the point of everything was the spooky atmosphere but I couldn't get over the fact that lights that huge in the 24th century not only put out so little lighting, but can't go a few hours without using up the battery? A phaser's power cell is how big and powers an energy weapon but apparently those lanterns the size of someone's head are using off-brand AAA's.
Yes, yes, atmosphere, I know, I get it... but it seemed so strange that 24th century emergency lighting is less advanced than early 21st. It stuck out like a sore thumb.
Sun, Apr 29, 2012, 11:49pm (UTC -5)
Fri, Apr 12, 2013, 9:47am (UTC -5)
I kind of bit the bullet and watched it the other day and I found myself entertained by it.
Thus, Jammer's review on Voyager, for the most part, cannot be taken seriously.
Mon, May 6, 2013, 1:22pm (UTC -5)
Wed, Jul 10, 2013, 10:57pm (UTC -5)
Did anyone else notice that at one point Janeway mentioned collecting Dilithium instead of Deuterium as it was supposed to be? I half expected that to have been a Neelix story-telling mistake and the kids to call him out on it, until I realized it was the writers' story-telling mistake!
Didn't dislike it, kinda fun in a mindless sort of way.
Mon, Aug 19, 2013, 2:36pm (UTC -5)
this episode is why i like Voyager. they always had a lot of mysteries. i agree with michaels comments more than jammers review.
2.5 stars
Mon, Sep 9, 2013, 10:28pm (UTC -5)
I was impressed with the direction and some of the plot techniques. It made the story much more enjoyable and less linear. The Flashback device was employed successfully with charming and sometimes clever dialog with the Borg children and Neelix. The episode progressed like it was a story being told around a campfire, complete with tangents and quirky interruptions. I think this episode was well executed. This was meant to be an engaging yarn - Voyager-style.
Fri, Jan 31, 2014, 10:31am (UTC -5)
Sun, Feb 2, 2014, 11:35am (UTC -5)
Sun, Feb 2, 2014, 11:48am (UTC -5)
Great reviews, Jammer. Of course I don't always agree (VOY is my favorite series...I know, I know...) but, as they say - "in matters if taste, everyone is right."
Wed, Apr 9, 2014, 11:14pm (UTC -5)
Sun, May 11, 2014, 10:09am (UTC -5)
So I’d give the main story 2.5 stars (and I’ll admit I’m being generous here, mostly because David Livingston did his best given the material) and the narration 0.5 stars.
Thu, May 29, 2014, 12:46am (UTC -5)
Actually, if it was portrayed without the narration and was played just as it was but in TNG, I can bet that many would praise it as being good. I even have the impression that it is in fact similar to something that already was portrayed in previous Trek (likely TNG), but I can recall exactly which episode it reminds of.
On average, however, this one was no more than a passable hour of Trek. Maybe 2 stars would be more accurate.
Sun, Sep 14, 2014, 2:12pm (UTC -5)
Fri, Dec 26, 2014, 4:52am (UTC -5)
Sat, Jan 10, 2015, 4:33pm (UTC -5)
I thought that episode made excellent use of both Neelix and the Borg children. I also loved the fact that Harry Kim was able to flex his 'senior officer' muscles, for once, in the mess hall scene. He did a really good job of taking charge.
Janeway's habit of talking to the ship was clearly something invented by Neelix to spice up the telling of the story. I'm pretty sure she talks to her replicator in other episodes but not the other systems in the ship. I thought this was a nice touch in this episode given that the framing narrative made it valid.
As was the case for Zarm, it seemed clear to me at the end of the episode that the power had been shut down to reduce the risk of dissipating the new nebula.
Jammer! Don't forget that you hated 'Bride of Chaotica!' - and with good reason. This episode is far more charming and more humorous.
Wed, Jun 3, 2015, 11:30pm (UTC -5)
Sat, Dec 5, 2015, 1:30pm (UTC -5)
Fri, Jan 8, 2016, 8:38am (UTC -5)
Sun, Mar 6, 2016, 9:12pm (UTC -5)
As soon as the power cell ran out in the lantern, I thought, ugh Batteries still don't last long in the future. Too bad we can't use the batteries they use in pacemakers. A little nuclear battery lasting hundreds of years that would far outlive the owner. Imagine never needing to charge your cell phone again.
I know who isn't caring for the Borg baby. Ensign Wildman. But, seriously, I would have placed the baby in a statis chamber until they reached Earth. With a security field around it.
Thu, Mar 17, 2016, 5:27pm (UTC -5)
"Snacks are irrelevant" indeed. 3 stars.
Mon, Apr 4, 2016, 7:42pm (UTC -5)
In fact, probably the worst part of it is the fact that the Voyager crew couldn't seem to figure out that this was an AI until way too late in the episode. After all, it was such a tired trope on TNG that as soon as weird stuff started happening on the show the audience should have started to expect this. Thus, the Voyager crew ends up looking like morons. I'm sure most starships don't have as much weird stuff happening to them as the Enterprise, but shouldn't these sorts of situations be in their computer database? Shouldn't Janeway and crew have chatted with other Starfleet officers about these sorts of things? It makes it hard to call this a "mystery" when we the viewers are much further along in solving it than the characters.
It's also a bit awkward that this event supposedly happened before the Borg kids came on board. Just how long was that alien being living on Deck 12? Well over a month? Given how impatient it was in Neelix's story, it's surprising that it was willing to just hang out there for so long while Voyager went about its business, taking Icheb to his home, spending weeks searching for Torres and Kim in Muse, tracking down con artists, etc. I'm not sure if there was any way to fix that easily, but it did throw me for a loop.
At the very least, though, Neelix's narration and the gloomy atmosphere helped to elevate it a bit. I found it odd that Seven was worried about their hyperactive imagination and being too scared when, in fact, they seemed to handle the whole thing pretty well. Sounds like Seven is being a bit overprotective here.
Thu, Jun 16, 2016, 12:40pm (UTC -5)
For the longest time I couldn't figure this damn thing out, and didn't care to.
The Neelix narration was fine, but I only gave this a watch because I'm commenting here.
Seven? ... overprotective of her Borg nuggets? ... lol, say it isn't so :-)
I don't know, I guess I just never felt haunted.
2 stars.
Wed, Aug 10, 2016, 6:44am (UTC -5)
Wed, Aug 10, 2016, 6:54am (UTC -5)
Breathe in, breathe out...
Thu, Sep 8, 2016, 4:54pm (UTC -5)
Fri, Sep 9, 2016, 9:11pm (UTC -5)
Sat, Oct 15, 2016, 2:21am (UTC -5)
Fri, Nov 18, 2016, 7:43am (UTC -5)
Even still I'd give it 2 stars.
Sat, Mar 18, 2017, 11:47am (UTC -5)
I couldn't get into it at first, though. I couldn't tell if Neelix was telling a real story or was just making crap up to entertain the kids.
Sat, Apr 15, 2017, 12:00pm (UTC -5)
Sat, Jul 8, 2017, 7:11pm (UTC -5)
Sat, Aug 5, 2017, 9:07am (UTC -5)
Mon, Aug 14, 2017, 5:14pm (UTC -5)
Thu, Mar 8, 2018, 11:31pm (UTC -5)
Mon, Jul 30, 2018, 8:27am (UTC -5)
400 years of technological advancement and, in the event of a power failure, you can’t illuminate your path without incurring significant pain by having to hold your arm out in front of you (don’t believe me? Try walking around holding your arm up at shoulder level for a few minutes). Contemporary torch design is infinitely superior.
Mind you, it could be worse, they could be using those palm-held contraptions the guys on the Enterprise-D use. Only good for torturing redshirts before they die horribly in the name of drama those things, I tell thee.
Fri, Aug 31, 2018, 6:19pm (UTC -5)
Thu, Sep 13, 2018, 3:12pm (UTC -5)
Speaking of big ships, I thought it was interesting that Neelix noted the creature dwelling in an "isolated section of deck 12". A subtle reminder that it a vast enough vessel that there are entire portions of decks that none of the ~144 crew members have use for. Imagine being the person with the quarters closest to this dead zone and learning that they're housing an alien that just tried to kill you....somewhere in the dark. That's scarier than Neelix's story.
I found the episode to be very charming. A nice mix of characters doing what they do best during another horrifying Lovecraftian space incident.
The one plot issue was Voyager not detecting the life form right after leaving the nebula. They have sensors that can detect gravimetric/electromagnetic data across light years but we're to believe that they can't detect it on their hull and crawling around within their walls? Oh well. It's a sign that I enjoyed an episode when I'm interested enough that the lazy reality distortion used to set up the plot is cloaked behind something good.
Sat, Nov 3, 2018, 10:10pm (UTC -5)
The kid actors did a good job, and I liked Janeway in the ep.
It was shot oddly, with lots of close ups, wasn't sure what to make of it all, but wasn't interested enough to try to figure it out.
The story Neelix told was very dull to me, though I could see why it would fascinate the kids.
Mon, Nov 12, 2018, 6:36pm (UTC -5)
Seriously, that's got to count for something right?
And how do we know that Neelix's campfire story wasn't all just made up and that maybe there really WAS a ghost on deck 12?? Bwa-ha-ha-ha!
Sun, Dec 9, 2018, 7:34pm (UTC -5)
Still, it was cute with the storytelling and bickering of the Borg children. Good times!
Sat, Feb 2, 2019, 11:50pm (UTC -5)
Wed, Mar 27, 2019, 10:41pm (UTC -5)
I liked the different filming techniques for when it was Neelix telling the story, but unfortunately the story isn't so good. It got ridiculous at several times but when Janeway is pleading with the entity that it needs the crew to maintain the tech, I was grimacing. I suppose I should appreciate the continuity of seeing the young Bajoran woman from "Good Shepherd" again except that she's super-annoying with her paranoia.
Thought Neelix made an intriguing argument about fear and that it keeps you alert. Not that this episode was meant to somewhat analyze fear like "The Thaw". Also annoying are the ex-Borg kids -- either they're interrupting Neelix all the time or trying to show they're smarter than him (which they probably are).
1 star for "The Haunting of Deck Twelve" -- boring, mostly stupid filler of an episode. VOY can come up with feel-good episodes that have good character work but Neelix has had better episodes structured for him "Mortal Coil" and "Fair Trade" come to mind. He isn't bad in this episode but the concept and plot really are. Why does the ship have to shut down all its power at the start of the episode? Just a totally forgettable hour of Trek.
Sat, Jun 29, 2019, 4:51pm (UTC -5)
The minor issue i have is some of the scene seems dragged, and the silly scene of Janeway threatening the 'life form' and shouting... it's annoying and trite.
Also, nebulae is spanned across few light years to hundreds light years wide. How the hell a small starship like Voyager could cause the Nebulae to collapsed and dissapear is beyond me...
2 star or 2 1/2 for me.
Fri, Oct 4, 2019, 2:03pm (UTC -5)
Sat, Nov 2, 2019, 6:46pm (UTC -5)
Seven is near Grace Park level beauty.
Mon, Dec 9, 2019, 1:07am (UTC -5)
The misunderstood-intelligent-energy-alien-trying-to-communicate has been done so many times in ST that you really have to accept it more as recurring genre exercise than accuse it of redundancy. Given that, I thought this outing was executed amiably enough.
But not for a minute did I think it was to be taken seriously. The framing as a scary campfire tale told by a guardian of children - a camp counselor or fun uncle, more or less - allows for all manner of inconsistency, embellishment, and fabrication on the part of the story-teller. So I didn’t care about plot holes or improbability in Neelix’s narration.
What I wondered as he told the story was whether it was the right way to entertain, distract, and comfort children in an already spooky situation. Neelix went into the assignment more worried than anyone else that the kids would be scared by the shutdown/blackout - and I expected him to be more comforting and reassuring.
It surprised me that he went with this narration of a recent harrowIng episode on Voyager. But maybe it’s a truism that kids don’t mind beIng scared if they feel safe in the protective custody of a sympathetic adult - and maybe Neelix rightly understood that Borg kids would be more objective and analytical than scared. That THEY understood the events of the tale as a series of science problems to be worked out, and NOT a supernatural ghost story, and that it would keep them occupied during the shipwide reboot.
What caught me by surprise when the lights came back on - and what I’m surprised neither Jammer nor most commenters have mentioned - was that Neelix said at the end that it was all a complete fabrication. When all was said and done, the alien intrusion never happened!
And since the blackout shutdown condition was never explained, aren’t we left with what Voyager’s most persistently negative critics accuse the series of turning out - that is, a hackneyed and derivative incoherent tale with an abandoned premise and lots of goofy action, which means nothing in the end because it wasn’t even “true” in its fictional setting? Kinda no need for a reset, because in this episode, LITERALLY NOTHING HAPPENED.
Plot synopsis: all power and lights on the ship are shut down for no reason, and Neelix tells a fictional and meaningless campfire tale to some kids. The End.
It’s like Voyager gives its audience a literal version of what the audience complains about - and no one seems even to notice. I thought the joke was on us.
Besides which, it was entertaining enough, with a fair amount of amusing camp - and, withal, fine characterization and an engaging depiction of the REAL action. That is, Neelix telling a story: when we’re in the cargo bay with the kids and Uncle Neelix, everything rings true, and is even endearing.
___________
Also, while the pitch black of an unpowered spacecraft drifting in the void of space has to be about the loneliest, most nullifying environment I can imagine...I’m kinda with Neelix in being more disturbed by inpenetrable fog.
Sat, Apr 18, 2020, 3:59pm (UTC -5)
"Neelix" is nearly an anagram of "Netflix"!
Sat, Apr 18, 2020, 4:20pm (UTC -5)
"Neelix" is nearly an anagram of "Netflix"!"
No, it is not. Still maybe CBS should lawyer up. Just to be safe.
Fri, May 1, 2020, 7:07pm (UTC -5)
Sat, May 2, 2020, 3:36pm (UTC -5)
Sun, May 10, 2020, 6:18pm (UTC -5)
Tue, Jul 14, 2020, 9:17am (UTC -5)
When the lights came back on and the Borg kids walked to their alcoves to regenerate, they accused Neelix of making the story up. To placate them, Neelix pretended like the kids were right and he had been caught inventing the entire story. Then right after, in the final scene of the episode, Neelix went to the bridge where Janeway and Harry showed Neelix the nebula where they released the entity. Neelix wishes the being a happy ending in its new home.
Tue, Oct 6, 2020, 10:32pm (UTC -5)
Wed, Oct 13, 2021, 4:25pm (UTC -5)
Thu, Dec 23, 2021, 7:36am (UTC -5)
Sun, May 8, 2022, 8:01am (UTC -5)
Also, while I know star ratings aren't comparable to other series...it annoys me that this gets 1.5 stars while S2 of Picard matched or exceeded that rating.
Sat, Jul 2, 2022, 5:25pm (UTC -5)
I just never cared much for Neelix. He's basically the Ferengi of Voyager, just like Quark, promising "humor".
So, Neelix telling the ship's kids a story... tough sell.
But this worked for me, more or less. The kids, well meh, but the episode was interestingly different.
Sure the most fundamental story was a retread, but that's the problem of producing hundreds of hours.
But I did like the bizarre number of times they mentioned the Bussard collectors, and fairly correctly.
But the most interesting thing by far was the alien using the computer to communicate yet not fully understanding it. So the communications are couched in the computer's usual pronouncements.
That was pretty cool, and different from the alien speaking through Data or Seven or whatever.
Mon, May 15, 2023, 5:46am (UTC -5)
What is the difference between a filler and a stand alone episode? There are several fillers that have been much appreciated. So clanking down on an episode for just beeing a filler is irelleveant.
I admit this was not on the top but it was still enjoyable. I appreciate the contrasts between the episodes. This was goofy and well played characters Neelix, Mezoti and Icheb.
I thnkt they managed quite well. Using stars, 2 1/2 - 3 perhaps.
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