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Wed, Mar 18, 2015, 9:26am (UTC -5) | 🔗
Re: VOY S2: Basics, Part I

Something always bothered me about these episodes and that isn't the plot, it's the fact that there are multiple effect scenes clearly showing both Voyager and Kazon ships exchanging phaser fire at warp.

It's a shoddy effect error, but one that crops up twice. This is evident on the first attack by the Kazon Raider. Voyager is clearly at warp in the shot prior to it being detected as the nacelles are raised. Janeway declares red alert and then in the next exterior shot the nacelles are down but the star-warp effect is still present. If an incoming hostile vessel is detected, why would you drop out of warp just so you could engage it? Voyager would likely be capable of out running a Kazon Raider with ease. Further, if you wanted to prevent a pressing attack on a weakened section of your vessel, surely an ace pilot like Paris would roll the ship such that the vulnerable portion is faced away from the line of incoming fire... It's as though someone forgot that the ship has freedom of movement and can surely roll on its axis.

In a later exterior scene showing two Kazon raiders attacking the ventral portion of Voyager, the star-warp effect is again present and again the nacelles are in their dormant orientation. Someone really dropped the ball with the warp effect as it should not be visible in either scene.
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