- Main Index
- Jammer's Blog
- Caprica
- Battlestar Galactica
- ST: Enterprise
- ST: Voyager
- ST: Deep Space Nine
- ST: Next Generation
- ST: Feature Films
- ST: Original Series
- Andromeda
- Articles & Misc.
- Overview
- Jammer's Notes
- RSS Feeds
- Mobile Edition
- Review Mailer
- Comment Policy
- FAQ
- Feedback
- The Rating Scale
- About the Author
- Plain-Text Edition
- Copyright & Disclaimer


Teleplay by Michael Taylor
Story by Mike Sussman & Michael Taylor
Directed by Terry Windell
"From what I've seen, they'll thank me!"
"All you've seen are bits and pieces. You're not getting the whole picture."
-- Chakotay and Janeway
In brief: One or two good ideas surrounded by plenty of messy and/or bad ones. The Humpty Dumpty of time-travel shows.
A lot of "Shattered" plays like a flashback clip show, except the clips have been shot new instead of plundered from the film archive. We've got characters from probably half a dozen timelines popping up, with references to past shows thrown in for fun. It's like an assemblage of random episodes. Unfortunately, it doesn't serve a story so much as it serves a bland set of procedures.
It's like, hey, let's go through old scripts and throw ... this in. What's that? Why, it's a macrovirus. Do you remember the macroviruses from the episode "Macrocosm"? Unfortunately I do, but that's beside the point. There's so little actual substance here that the story spends a lot of its time borrowing material from other episodes. Meanwhile, we've got all these characters introduced from other timelines, past and future. This is bad for the forward flow of the story because every time we encounter a new set of characters we have to wait while the characters who already know what's going on stop and explain what's happening to those who don't. It grows tedious.
What's happening here is yet another take on "shattered time," something done plenty of times before in Trek, whether it was Voyager's "Relativity" or TNG's "All Good Things..." or "Timescape."
Of course, the first thing you'd better know going in is that this isn't science fiction, it's goofy science fantasy. The plot for "Shattered" does more than strain credulity; to say it pushes the envelope of believability -- even for a Trek time-manipulation premise -- is putting it mildly. We have the starship Voyager, which comes in contact with This Week's Random Spatial Anomaly, causing the ship to be divided into segments, where each of these segments exists in a different time frame, whether it's seven years ago, five years ago, today, or 17 years in the future.
The person at the mercy of this plot is Chakotay, who is the only crew member unaffected by the time manipulation's effects because of a "chronoton-infused serum" Doc concocted after Chakotay was zapped by the anomaly. This serum allows him to pass from section to section of the ship without his memory being affected; he simply passes through time to interact with whatever is happening in that part of the ship at that particular time.
I for one would like to know how the story accounts for location: Some of what happens takes place in the Alpha Quadrant, and the rest of it in various places scattered through the Delta Quadrant, so when Chakotay passes from one timeline to another, he also apparently moves tens of thousands of light-years. Is there some constant in time stories like this that ties location down to wherever the people involved need to be? Is Voyager here a mini-lab of timelines that exists in some finite location? I suppose the Timeline Gods have worked this all out, but never mind.
This makes no sense. Sure, when it comes down to it, no time-travel story makes any sense. This one just makes less sense than most. I'd also like to know why people who don't move through the timelines disappear when they cross from one area of the ship to another. If they're not moving through time like Chakotay, then where are they going?
Hey, I'm not asking for rock-solid science or logic here; I'm just asking that the story be entertaining. "Relativity" didn't make any sense either, but at least it broke free and won us over with its carefree lunacy. "Shattered," on the other hand, is a string of boring, only vaguely related scenes that segue uneasily into and out of one another. The plot is a flimsy excuse to move Chakotay in and out of timelines: He must move through Voyager and inject the ship's bio-neural gel packs with a dose of Doc's serum to bring the ship back to its normal temporal alignment (or whatever).
The key idea here, once the plot is fully under way, is that Chakotay recruits Janeway from the past -- from just before Voyager was pulled into the Delta Quadrant -- to help him put the ship back together. This means that past-Janeway will get a glimpse of bits and pieces of Voyager's fate over the next six-plus years, revealing the changes the Voyager crew has gone through since it was first pulled into the Delta Quadrant.
This isn't a bad idea at all, but it's not what the show is ultimately about, which plays more like a string of set pieces constructed around a convenient tech plot. There is, for example, an extended scene where Chakotay and Janeway end up in the "Captain Proton" holodeck program and the plot grinds to a halt. This scene isn't nearly as funny or useful as it wants to be, and plays more like a gratuitous rehash of "Bride of Chaotica!"
Other timeline events include: Seska's takeover of Voyager from "Basics, Part II"; a timeline set 17 years in the future, where Naomi Wildman and Icheb are grown adults; the present, where we witness the death of Tuvok; a period during "Caretaker" where B'Elanna blames Janeway for stranding them in the Delta Quadrant; and the time when Seven of Nine and the Borg assimilated the Voyager cargo bay in "Scorpion, Part II."
Other snippets include the aforementioned macrovirus and also a timeline where the crew is unconscious and dreaming, which Chakotay identifies as either the plot of "Waking Moments" or "Bliss." Your mission, if I hadn't already done it for you, was to identify the titles for these shows. (By the way, my usual griping about continuity doesn't mean random events thrown in to acknowledge that the writers did some homework are what make continuity worthwhile.)
The story becomes nearly as loony as "Relativity"; ultimately we have Seska trying to hijack Chakotay's efforts to bring the ship back into temporal alignment and then characters from half a dozen timelines charging in to the rescue, including a Maquis B'Elanna and a Borgified Seven of Nine.
The story makes much of the Temporal Prime Directive ("The less I know about the future, the better," says Janeway, who later presses Chakotay at every turn for more information about Voyager's fate), but it doesn't seem to make up its mind whether any of it matters. Chakotay resists telling Janeway anything about Voyager's future in the Delta Quadrant -- then moments later spills some beans, and then some more beans. But then the whole plan is to avert the anomaly's effect on Voyager in the first place, such that nobody's memory from any timeline will have been affected, so I must ask what the point is actually supposed to be.
I will try to answer that question by saying that the show makes an interesting point when Janeway witnesses Tuvok's death, prompting her brief vocal determination to prevent Voyager from ever being stranded in the Delta Quadrant. Chakotay talks her down from this with a reasonable speech about not undoing what's been done; changing everyone's future frankly isn't Janeway's job.
Then again, this is all to be moot anyway, since the timelines are to be reset to normal. I suppose the scene where Chakotay convinces Janeway there's more to Voyager's fate than the bad things she sees here exists just for the sake of discussion, albeit a good one.
The initial plot goal for "Shattered" is to break Voyager up into a bunch of disjointed parts. Of course, the script for "Shattered" is the very same thing -- a bunch of parts, with a strand running through it (the Janeway/Chakotay interaction) that can't break free of the illogical or arbitrary nature of tech plotting to be entirely successful. All the king's horses and all the king's men couldn't put this premise together again.
Next week: B'Elanna and Tom -- expecting a baby!
Previous episode: Flesh and Blood
Next episode: Lineage
Accepting the premise, I found Shattered to be pretty entertaining. Perhaps not one of Voyager's best, but still above average.
My main issue was with the so called temporal prime directive. I don't see why Chakotay couldn't tell Janeway what happened after the timeline was restored. Surely he'd be telling her what happened in their past, so the future could not be altered in any way.
Oh well, as a standalone (i.e. as your typical Voyager episode) this one wasn't half-bad, IMO. I'm a big sucker for "let's pretend it's the X season" plots though, Enterprise's TATV notwithstanding.
I really like episodes about time-traveling, time-anomalis and timeline changing....and this one wasn't bad. I can call it a decent show and probably one of the best episodes of Voyager's seventh season.
So thats my opinion..signing out^^
Sometimes they make sense (or rather, you think they make sense when you're watching them because they are well written). Examples of this genre are "Yesterday's Enterprise", "Future's End", "Children of Time".
There are others that don't really make sense, such as "Past Tense" (since Sisko 'restored' history without the help of Kira & O'Brien, they never should have noticed any changes in the timeline) or "Before & After", but you are able to look past the proposterousness of the plot because the story and characters are compelling.
Unfortunately this episode belongs to the third category, which is that the plot has ZERO credulity, but the story and characters are bland and pointless. Unfortunately "Shattered" falls into this third category.
Aren't they on their ship in that time-frame? As far as they know everything is normal, it's just that Chakotay has turned up, which is weird... like when he goes on the bridge. Janeway immediately arrests him.
Regarding location....ha that is something that is glossed over by all Voyager plots. Unimatrix Zero had drones talking to each other from different sides of the galaxy in real time. This breaks numerous rules of physics...
Another thing that bugs me. If Wildman & Icheb are in the future why are they wearing out of date uniforms? We already know their current ones are old style.
But from now on it's going to be tempting to keep secrets by stating 'Can't tell you. Temporal Prime Directive'.
Sure, many things didn't make sense but the show was fast-paced, entertaining and quite exciting. I'd give it at least 3 stars, if not 3.5.
Notes:
1) Chakotay: "You told me, about three years from now." This would seem to indicate a reference to the pre-finale from season 2, "Resolutions" wherein Janeway and Chakotay are stranded on a planet for a month alone.
2. Why would fluctuating environmental controls indicate a temporal anomaly?
3. This is the second time Seska's proven to be the arch-villan since she died :p
Smarter than the average clip show - but I agree a plot that makes no sense - and I could have done without a revisit to "Macrocosm" - but I guess that was a case of "we've got this CGI model in our computers already and it won't cost us anything to use it"
It looks like you either love this episode or hate it, pretty much. I loved it, for a few primary reasons:
* I'm a sucker for "wibbly wobbly timey wimey" episodes. Sometimes the time travel stuff can suck, but it's very rare - it's usually a hit with me and this is no exception.
* It made me smile very frequently. There were just a lot of parts, particularly exchanges between Chakotay and Season 0 Janeway, which did this for various reasons: whether simply pleasant, nostalgic, comical or just plain ironic (I love how she reacts to all the chaos to come. Aye! They're not a friendly lot in that Delta quadrant! *grin*)
* It served as a reminder, fitting for the 7th series, of all the fun we've been through. Some of it wasn't written brilliantly, but with the benefit of hindsight it's been a fun ride. I guess this was in part the writers' way of saying "look at what we've achieved over the years" and I'll forgive them that conceit. Given all the bad rap Voyager has had (to which I have contributed my share), it's a very fair point.
- sure, a cynical way of viewing it would be as PM says "a victory lap after a resounding defeat". :) Whatever. I'm in a good mood. I enjoyed the episode.
* There was a good dose of comedy thrown in - not so much as to undermine the show in any way, but enough to keep those smiles raised and enough to point out that it's an episode not to be taken DEADLY seriously. Hence I don't really give a stuff about what we perceive as unlikely scientifically or slight plot holes or whatever.
* Come on, admit it, it was nice seeing some of those old faces like Seska and the Kazon again. Just this once.
Just on a couple of random comments, interesting to see future Naomi (I'm sure that actress has played some ensign before, possibly in an early episode?), I remember reading earlier that an adult Naomi is featured in Season 7 and must have misunderstood. I still want to know how she went from baby to... oh, 7-9 years old? in 1 year. But whatever.
And Tuvok's Spock scene.. well it was a bit blatant, but it was worth the homage.
Sure it's no "All Good Things" but even still, I found it perfectly entertaining and loved every minute, so I can only really give it 4 stars - oh alright alright it has holes so make it 3.5.
Ah nuts, 4 - I'll have to say "poopy" to the cynics and nitpickers on this occasion. YMMV. :)
One problem I had was Seven's depiction. She seemed far too helpful for the Seven of Scorpion Part II.
If you recall it was something mentioned by future Icheb in the astrometrics lab...
It's certainly not great. But knowing that there are only so many episodes left, it was kind of sweet getting a mini-review of where we've been before. I think that aspect, though, was less the point than just a general reminder that Janeway makes tough decisions that always ultimately serve her ship and crew. Kind of like a Janeway apology story.
Interesting note there-- this apology was helpful for me because of late I've really been disliking Janeway. The first few seasons, I was almost always in her corner. Making the tough calls, shouldering the burden, sacrificing for the higher morality, etc. But in seasons 5 and 6 she seemed more bitter, less flexible, and like she lost a bit of her moral center. I'm hoping this episode signals a return to her earlier attitude/behavior.
(Also, incidentally, I might have actually liked more of a revisiting-the-past-type clip episode. Not just revisiting Janeway's awesomeness, but everyone's. They could have picked moments that really made our characters who they were. And reminded us of how the characters have changed over time. Maybe someone's got some good fan fic out there for that one.)
There were still, of course, a few annoying things that I couldn't overlook. For one, how come no one ran into themselves in any of the other time periods? That's usually one of the best aspects of time travel eps. Seeing the inherent awkwardness of having to deal with a former version of oneself is excruciatingly fun.
For another, as others have pointed out, the Temporal Prime Directive is applied in the most bass-ackward way possible here. Chakotay tells past folks all sorts of things about the future one second, then claims TPD the next second. But still clams up about things even when he's pretty sure his plan will work and none of this will have happened (ie, it won't matter what they know). And then finally he won't tell Janeway about how he traveled back in time to a shared past that she knows all about?! Has Chakotay not actually read the Temporal Prime Directive? Do we have a secret illiteracy episode coming up next?
Overall, though, I found myself sympathetic to what this episode was trying to achieve. I hope it continues through the end of the series. (I've actually already seen the next ep, and I really liked it when I first saw it, so I have hope!)
Ok...so I concede that neither Naomi nor Icheb are going to age the same way "normal" human beings age. Naomi's got her weird growing-up-too-fast-cause-she's-half-Ktarian, and who knows what happens once she's grown up. And Icheb was grown in a Borg maturation cell, and released too early, so he'll all sorts of not-the-right-age-for-his-looks. So, I can't just go by how they look to decide how old they are.
But...it can't be that they're supposed to be more than, what, 35 or 40 years old. So if Icheb is around 16 in our present time, and 40 in the future scene, then 24 years have elapsed. And so the present day Captain and Chakotay die in 7 years?! WTF?! That seems too important to just toss out there like it's incidental! Why isn't Chakotay worried about THAT?!
Clip show. Not really. If it is to be defined as one, this is an enjoyable one. It doesn't feature actual clips of previous episodes in an attempt to make a filler episode on the cheap. That's what clip shows are, and they are a cop out. Referring to old episodes by staging similar events is fine. I like that kind of messing with time factor.
Nothing amazing but a good enjoyable romp. The previous two parter dragged on and wasn't a great deal of fun, not to mention highly derivative, yet you give it loads of stars vs two here!