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Jammer's Review
Star Trek: Voyager
"Counterpoint"
***
Air date: 12/16/1998
Written by Michael Taylor
Directed by Les Landau
Review by Jamahl Epsicokhan
"You created false readings!"
"That is the theme for this evening, isn't it?"
-- Kashyk and Janeway

Nutshell: The plot's gear-turning is fairly evident, but overall it's a good balance of characterization, deception, and attitude.

Why is it, after several years of expectedly dumb Voyager promos, I still let myself get angry with them? You'd think I'd just ignore them at this point and let go of my anger. Well, most of the time I do.

But just look at the trashy promo for "Counterpoint," for crying out loud--dubbed by the trailers, "Sleeping With the Enemy." Is there some rule in UPN marketing that says advertising must pander to the lowest primordial demographic of the brain dead? Don't they think it's possible for us to be entertained by a story without it being over-sensationalized to the point of lowbrow absurdity? Do the producers of Voyager feel the need to strangle the studio's publicity department? I sure would if I had written "Counterpoint."

Trailer issues aside, "Counterpoint" is a pretty enjoyable hour. It's a tad deceptive in plotting terms, but only so much in that the characters themselves constantly seem to be hiding things. This is a very plot-reliant episode. Yet it's a significantly character-orchestrated endeavor. One might say that "Counterpoint" succeeds because it balances the plot aspects with the character aspects. It's a plot show that uses its people as personalities about as much as it uses them as pieces in its jigsaw puzzle.

Because Voyager meets a lot of people during its journey, we get a lot of "aliens of the week." Some aliens are people with a problem that the Voyager crew helps to solve, like the people in last week's "Thirty Days." Others are "bad guys" who serve as sources of conflict. The subjects of "Counterpoint" fall into the "bad guys" category.

I often dislike Voyager bad guys, because they're too often lacking in identity and personality--serving merely to provide the special-effects crew with the opportunity for pyrotechnics and camera shaking. But what's particularly refreshing about "Counterpoint" is that the bad guys for once are allowed to have a dynamically acerbic--rather than blandly confrontational--personality.

They're called the Devore, and they're xenophobes who don't like visitors (labeling anyone who isn't them a "gaharay"). They have tough rules for anyone passing through their space. Their most stressed rule: no telepaths allowed. Anyone caught smuggling a telepath will have their ship impounded and crew incarcerated. Ships in Devore space are stopped and inspected for contraband on a regular basis. As the episode begins, Voyager is being stopped by a Devore inspection team, quite obviously not for the first time.

The Devore inspectors are smug. They're led by an especially smug inspector named Kashyk (Mark Harelik), who claims to want to be Janeway's friend through these ongoing difficult procedures. Smug can be annoying, but here it works as a surprisingly entertaining source of conflict. Kashyk is one of the few Voyager adversaries in recent memory that I actually enjoyed seeing on the screen. A big reason Kashyk works is because of the piss-and-vinegar dynamic between him and Janeway. Janeway does not like Kashyk. But Kashyk doesn't care. He beams into her ready room and sits in her chair, telling her with a smile, "Make yourself at home."

Mulgrew's internalized but commanding performance reveals a less-than-diplomatic side of Janeway at her surliest and most sardonic; the "let's be friends" stage of these encounters has long since passed. Janeway is tired of her ship being stopped, and her resignation to cooperation does not filter through into her attitude. I liked seeing this side of Janeway.

Kashyk, meanwhile, seems to take pleasure in his work; he beams onto Voyager and instantly plays Mahler's "Symphony Number One" over the ship's comm system as a way of telling Janeway that her ship is temporarily his.

The success of the plot is more dependent on execution than in meaning: Janeway is smuggling about a dozen telepathic refugees who had requested transportation through Devore space. When the Devore inspectors come on board, the telepaths are hidden in "transporter suspension"--transformed into energy until the Devore leave. Is "Counterpoint" an analysis on obeying the laws of other cultures? Don't make me laugh. And don't go looking for moral ambiguity, because you won't find it. As far as the story is concerned, the Devore are bad people who persecute telepaths, so it follows that Janeway can break their rules if she damn well wants to. Hey, I'm game.

The episode's twist is that Kashyk isn't really the bad guy; he later comes to Janeway requesting asylum. He sympathizes with the plight of the Devore's telepathic neighbors, and he wants to help Janeway smuggle them out--which could be helpful given his knowledge of Devore space and their inspection procedures.

Question of the day: Can we trust Kashyk? Ultimately, no. The twist upon the twist is that Kashyk really is the bad guy; he has come to Voyager under the pretense of being a friend so Janeway will find (and he can subsequently destroy) the wormhole that could provide other telepaths with a means for escaping Devore space. I'm not even sure whether or not his roundabout intentions completely make sense under the circumstances (the story seems to be stretching a bit to give Kashyk a reason for going undercover to infiltrate Janeway's ship).

That's okay, because the plot is crafted carefully enough that we put such questions on hold. Kashyk's true intentions aren't revealed to us until the very end, when Janeway herself realizes the extent of his treachery. I won't explain all the plot advances that are required to get to the end; just suffice it to say Kashyk and Janeway begin working together closely to locate the wormhole, and the chemistry of contempt is replaced with a chemistry of mutual respect. (Admittedly, the chemistry of contempt was more entertaining.)

In looking back at the whole picture, we can see that "Counterpoint" is really a series of intricate, obscured mind games between Janeway and Kashyk, where we're not sure who trusts whom, or who's getting the better of whom, until the gamesters themselves have realized the nature of their opponent's deceit.

In essence, Kashyk's sole intent is to gain the trust of the captain, so that she will lower her guard as a result of that trust, at which point he can make his move. Contrary to the trailers, which would like to suggest some love affair erupts between Janeway and Kashyk in the course of the episode, "Counterpoint" is not at all about love or attraction. It's about trust and exploited weakness. Kashyk and Janeway are two people caught in a conundrum of need for the other's help. The episode's Big Clinch [TM] comes at a crucial moment, when a perceived crisis needs to be solved using careful tactics--but also at a point where Kashyk most needs Janeway to trust him, and where Janeway most needs to be objective and cautious in regards to Kashyk's true intentions.

So at the end, when Kashyk's collaboration with Janeway turns out to be a sham to attempt taking advantage of her trust, Janeway ingeniously turns the tables and takes advantage of Kashyk's own plotting. Without going into needless detail, I simply want to say that the multiple levels of deception are nicely executed by the plot.

Deceit is the name of the game. The game is the whole point of "Counterpoint." There simply isn't much else to it. "Counterpoint" works because it ultimately makes for an enjoyable Janeway feature. It deftly reveals her human weaknesses and emotional vulnerabilities while at the same time showing her ability to remain a focused, resourceful, sensible, and intelligent captain. If the plot is an ongoing manipulation exercise where one can stand back and notice the gears turning, so be it.

I say, If you're going to have a conflict between the Voyager crew and an alien society, this is a good example of how to do it. Forget the phaser-fire and "shields down to 44 percent" standbys. Make it a battle of wits, and use the characters and their attitudes and bounce them off one another in interesting, acerbically devious ways.

Next week: A rerun, as we come face to face with last season's "Vis A Vis." Pun. Ha. I kill me.

Previous episode: Thirty Days
Next episode: Latent Image

16 comments on this review
David Forrest - February 7, 2008 - 01:09 pm (USA Central Time)
I have been re-watching past Voyager's recently, and defintely view this episode as one of my favorite of the series. The characterization, acting, and storyline were all executed wonderfully, and I would have defintely given it a much higher rating than three stars. I enjoyed Voyager, moreso than DS9 (I consider both excellent) but I defintely think this episode is one of Star Trek's best.
Locke - March 4, 2008 - 02:53 pm (USA Central Time)
I agree with David, this episode is one of Voyager's best, a very good battle of wits with a great dynamic between Kashyk and Janeway. Excellent how music is used also
Pauly - May 18, 2008 - 05:54 am (USA Central Time)
This one too, definatley in my Top 5
Dirk Hartmann - May 19, 2008 - 01:45 pm (USA Central Time)
I for one found the story too predictable ...
grumpy_otter - July 30, 2008 - 08:52 pm (USA Central Time)
In addition to liking Kashyk, I enjoyed Torat. Unlike most of the ridiculous forehead prosthetics that distinguish alien from human, his facial differences were cool. And pretty hilarious. I could actually come up with some convincing evolutionary explanations for the way his face was structured.

Torat was a nice break from the usual zitfaces, ridgenoses, baldies, or speckleheads we usually see.
Aaron - July 31, 2008 - 01:59 pm (USA Central Time)
I really like this episode. It's one of the few times where Voyager's "every episode is self-contained" ideal worked for the premise here. Points for bravery as well: the episode opens up to the audience in the middle of the story...no log to dumb us down. And Mulgrew, as always, is pretty damn amazing. Half the time I'm impressed by her ability to create a character out of essentially nothing (well, certainly not plot or story arcs as informants.) And the other half I feel for her, trapped in this drek, week after week.
Kelly - September 14, 2008 - 11:15 am (USA Central Time)
Along with Living Witness, Counterpoint is my favorite VOY episode. Compared to much of the rest of the show, it's complex, intricate, and thought-provoking. Plus, it's got all sorts of really provocative, non-gratuitous sexual tension. Trailer aside, this was an episode for grown-ups. Also, this ep spawned some of the greatest Janeway fanfic ever written. Predictable? Sort of. . .I mean, I don't think too many viewers were taken in by Kashyk, and it's not as if we didn't think KJ would triumph in the end. But it's predictable in that good way -- when you more or less know where the story is going, and the fun comes in seeing how it gets there.
Bill T - December 8, 2008 - 09:00 pm (USA Central Time)
Agreeing with most of the above, for once I won't criticize people's criticisms. I'll just add something no one seemed to notice.

Kashyk lists the telepathic members of the Voyager crew. The only vulcans listed are Tuvok and Vorik. It's been implied several times throughout the series that there are more vulcans on the ship, such as when Tuvok can't be helped in his medical condition (Endgame) by mind-melding with any other vulcans on the ship because "none of THEM are compatible." THEM. Vulcan perfection wouldn't use that word to describe only Vorik. I'm sure it was also implied in the Vorik pon-farr episode, and possibly elsewhere.

I've been meaning to watch the whole series again, painstaking analyze every scene of every episode, and make a running tally of crewmembers with names and faces, when they were mentioned or shown, how many people have died and possibly who died (if known), and see just how much of an utter mess the final count would be. :D I'm betting if I included screen captures of all the random people shown on Voyager, it would probably be over a thousand people. :)
Baz - January 3, 2009 - 04:12 pm (USA Central Time)
Hmmm... it's an interesting idea but it's far too predictable and ho-hum.

OK, Kate Mulgrew loved it, and it is a different kind of vehicle for her talents (I think she's great), but we've seen all this before in episodes like Clues and Alliances and as such it doesn't hold a lot fo weight for me. OK, but nothing spectacular.
EP - February 28, 2009 - 03:12 am (USA Central Time)
I really liked the characterization of the jackbooted Devore security thugs. They destroyed private property, menaced people with their weapons, and generally made traveling a miserable experience.
They predate the Transportation Security Administration by a few years :-).
Damien - March 25, 2009 - 07:48 am (USA Central Time)
This is probably my favourite Voyager episode. Janeway and Kashyk are simply superb characterizations - intelligence and chemistry in equal measure. It was a joy to re-watch after so many years and easily worth four stars, IMO.
Markus - August 7, 2009 - 01:51 am (USA Central Time)
I adore this one and always when I think of Voyager this episode comes to my mind. I consider it to be the perfect essence of the series.

But didn't you recognize the big big flaw at the end: The telepaths escape through the wormhole, but we see tuvok on the bridge during the last inspection. And as Vorik and Tuvok won't have escaped with the other telepaths they must be on bord. But where???
Brian - November 17, 2009 - 01:13 pm (USA Central Time)
I have to agree with Markus, and I'm surprised this didn't bother anyone else: Tuvok and pals obviously didn't go with the refugees to the wormhole, and Tuvok on the bridge was stupid. The captain could have easily decieved the baddies, at the end, by scrambling the telepathic crewmembers molecules somewhere different than the fruit in the cargo bay, where the pretty bad boy thought he knew they were. I was waiting for the crew telepaths to arrive, on the bridge or something, after the baddies left, (I realize that the reason they were in the cargo bay was because of the corrupted antimatter, or whatever, that was messing up the baddies sensors- this could've easily been written out, to keep the story's cohesion, as it was not an essential plot element, by any means) but apparently this issue just wasn't resolved, soiling an otherwise good episode. Odd that a creative writer couldn't come up with a solution, mine was certainly simple. I guess the writers, or some other jerks, were appathetic; lame.
Michael - June 30, 2010 - 12:44 pm (USA Central Time)
I concur with the others: A great episode. Engaging, fast-paced, unexpected, no drama... I wish more had been like this one.
Niall - July 15, 2010 - 02:34 am (USA Central Time)
I agree - another one of Voyager's top 10 episodes. Love it to pieces. The use of music is excellent, and the whole episode seems to hark back to the smouldering thrillers of the 1940s. Tuvok on the bridge at the end is a bad oversight though.
Elliott - August 28, 2010 - 12:09 am (USA Central Time)
Hmmmm

Missed it again. I love this episode because if nothing else, Voyager is a masterpiece of character development. This episode's plotting and twisting is entirely at the mercy of one central feature--Janeway. Her fiancée is no longer hers. She still has the prospect of a daunting and lonely decades long shepherding to Earth--whom can she fall in love with? The "counterpoint" in the episode is the balancing act between Janeway's command duties and her ability to be a good captain and her quite genuine attraction to Kashyk. Now the feminists might bock at this but it seems clear that because he can get the better of her in a powerplay, there is a sexual tension between them. The fact that she can't really control him like she controls everybody else is the spark of the passion (it's a lot like Vash and Picard). The use of classical music (in general on this show) is remarkable and very carefully done as well.
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