Jammer's Review
Star Trek: Voyager
"Dreadnought"




Air date: 2/12/1996
Written by Gary Holland
Directed by LeVar Burton
Review by Jamahl Epsicokhan
"When a bomb starts talking about itself in the third person, I get worried." — Paris
Nutshell: A very "neutral" show. Some good moments, but not enough to turn this into anything more than a routine hardware show.
The crew comes across a forgotten Alpha Quadrant doomsday weapon named "Dreadnought," manufactured two years ago by the Cardassians to attack the Maquis, but captured and modified by then-Maquis B'Elanna Torres to destroy a Cardassian outpost. The missile had mysteriously disappeared into the Badlands—now presumed to have been brought to the Delta Quadrant the same way the Voyager was. Since that time it has gone berserk and found a new target—a populated planet. If it reaches its target, two million innocent people will die.
If you, like me, are willing to concede that in the vast infinitum of the Delta Quadrant the Voyager just happens to come across this lost missile flying on a random course, you've taken the first step in accepting the premise. "Dreadnought" is a decent, solid show with very little to scrutinize. There's nothing really bad about it, but there's nothing inherently compelling about it either. The show is basically five acts of setup that leads to a lackluster foregone conclusion.
Foregone conclusion settings aren't bad, but they do require expert handling to really be exciting. And, simply put, this episode is just not that exciting because nothing very unexpected happens. It's entertaining and reasonably paced, but it doesn't have the pressure-cooker sensation it really needs.
There are some good ideas here, like the idea of an unstoppable weapon programmed by Torres coming back to haunt her out of her past. The unstoppable weapon is an old but reliable idea (though I somewhat doubt that if the Cardassians had such an advanced weapon this would be the first we would hear of it).
There's the idea that Torres had reprogrammed the computer to speak in her voice, which is entertaining with its perverse undertones (I don't know if I would want a weapon of mass destruction to talk with my voice). As the Voyager tries to subdue the missile, it speaks back in a monotone B'Elanna voice indicating its catastrophic intentions. Everybody on the bridge turns and looks accusingly at B'Elanna as the Dreadnought speaks.
There's the idea of the missile heading toward Rakosan, a world inhabited by peaceful, friendly aliens. Janeway contacts the Rakosan First Minister Kellan (Dan Kern) and informs him of the situation. He responds with an answer that is becoming common to hear: "Your reputation proceeds you." It's rather unfortunate for Voyager that wherever they go, the message "Oh no, here comes the infernal Voyager!" follows them. It's intriguing that the Federation has become the bad guys in the face of the Delta Quadrant simply because of Kazon rumors.
Then there's traitorous Crewman Jonas (Raphael Sbarge) who makes his third appearance as the guy who wants to talk to Seska and supplies the Kazon Nistrim with information. (He was also in "Alliances" and "Threshold.") Just as in "Threshold," his presence here has no impact on the plot, but it sparks my interest on what the writers are going to eventually do with this guy. Hopefully there will be a payoff soon.
Despite the decent ideas, there's nothing standout in the execution. In fact, it's positively pedestrian. Everything about this show—from the opening teaser of pregnant Ensign Wildman (Nancy Hower) talking with Doc and Kes about a name for her baby (which, after some 13 months, still hasn't been born) to the Dreadnought's seemingly self-aware computer faking a shutdown procedure, to Janeway arming the auto-destruct sequence—has a ho-hum effect. I did, however, like Janeway's discussion with Kellan where she explains that she plans to stop the missile by blowing up the Voyager in its path. Kellan has a reassuring response, saying that Voyager's grim reputation isn't deserved.
The latter acts follow Torres as she beams aboard the missile and desperately tries to override the Dreadnought computer. While Biggs-Dawson is certainly watchable, this isn't exciting, and with the majority of the closing scenes confined inside the missile as Torres tries to fool the computer with hypothetical games and paradoxical puzzles, the circumstance begins to grow tedious. All of this would be fine, but the final answer to the problem is not as punchy as it could've been, and what should've been a heart-pounding countdown to disaster is instead a drawn-out underwhelming solution.
There's also one angle of the show that seems completely unfinished. This involves a scene between Paris and Torres which reveals that Paris has been having problems "fitting in" lately. He's been showing up to staff meetings late, and apparently even got into a fight with another officer over a trivial matter. What is the relevance of this? There's no follow-up scene so it seems like an abandoned idea. Perhaps something got cut.
"Dreadnought" is just a neutral, "okay" show. It's missing the momentum it needs to really be fun.
Previous episode: Meld
Next episode: Death Wish

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21 comments on this review
That's hilarious--way too self-aware for Star Trek to ever do. I remember thinking this episode was so cool & intense ten years ago, and rewatching it now, I was bored. Jammer's quite right in saying that everything is a foregone conclusion. World is saved, ship is disabled, and there is no chance in hell Voyager could take advantage of Dreadnought's technology.
The most fascinating angle is B'Elanna's former insubordination to Chakotay; there seems to be such tension and even bad blood between them about it. But the whole thing is dropped the moment it's announced. I would have loved to see more history from Chakotay's crew.
I just don't understand what is this ship's fascination with detecting and then picking up junk in space. First it's rusted iron... then mechanic robots... not debris from a ship.
I am surprised that travelling at such fast speeds - like warp 9 or 9.9 (I'm not really sure what their "normal" speed is usually at) - that they would be detecting crap like this in the first place.
And of course, this is now the second time this season that they have picked up something from the alpha quadrant. They are taking something that should be astronomically improbable and made it a common occurrence. They are 2 for 17 at this point in the season.
The rest is just moot. It really doesn't matter if there's a story here or not - the premise is implausible and is hokey. The writers really just want to tell useless stories that have really no importance and are entirely forgettable.
Just because something can happen, doesn't mean it will. There's a chance Ron Paul might get elected... but that sure as hell doesn't mean it's going to happen either.
Even assuming multiverses is true, 99% of the shows take place in the same universe/reality anyway.
Your logic doesn't support the basic premises of reality. Good shows are grounded in reality... or grounded in things that we can believe to be true.
Astronomically low odds becoming commonly possible on a show is not something I can believe to be true. It's not something any rational person would believe to be a common occurrence.
I still stand by what I said that this is just a way for the writer's to tell whatever pointless, forgettable show they desire and nothing more. Logic and rationality had nothing to do with it.
I'm beginning to think the contest for "suckiest star trek series ever" is a tighter race than I had previously suspected. I thought Enterprise had the title on lock down. But now, I don't know. Voyager is definitely putting up more of a fight than I had remembered.
'Who told you that, first minister?'
'Why it was our good friends the unpredictable bloodthirsty tribal warriors!'
This would've been a lot better if it hadn't been Star Trek but some other show were bad things can actually happen.
Also I want B'ellana to do some Klingon stuff already, she passed up some prime opportunities to hit various vital parts of that stuck-up missile with a well placed blow of a wrench this episode.
It's similar to the fact that, in a lottery where 6 numbers between 1 and 40 are drawn at random, the probability of the numbers resulting in the sequence: 1,2,3,4,5,6 - is no more or less likely than any other 6 number sequence.
It's a silly answer to a silly premise.
Haha, again I agree it's absurd: but @Destructor's justification is interesting, amusing and does make logical sense, considering that Star Trek has already established that the multiverse exists (e.g. TOS's 'Mirror, Mirror', DS9's 'Shattered Mirror' etc).
But of course, @Destructor, @Ken and myself are all on the same side: in 'reality' all these events are crazily impossible considering the vastness of the Milky Way galaxy. And it is exceptionally lame that the crew keeps bumping into Alpha Quadrant objects, the other Caretaker etc.
Finding BOTH the dreadnought and the rusted truck in space should probably be next to 0% (like 0.000000001%).
YET, in season two, after only 17 episodes, the probability of this occurring is 11.7%. Even across the first 2 seasons, it's still at an alarming 4% (and I forget if there was any earth-related finds in the delta quadrant... if there was, then we need to bump this % up).
Even if you accept the crazy occurrence this episode, you can't accept this episode AND the 37's.
It's not like Voyager starts up saying, "We are in the universe where highly improbable things happen!"
Really, let's just call a Spade a Spade here, okay? The writers sucked on this show.
OK, OK, OK. I concede to call a spade a spade! It wouldn't happen...
My point is that the tech simply exists to string the story line along and allow Torres to have some interaction scenes - but to do so Voyager cannot just destroy it, so then the tech makes no sense at all. Just more poor writing. This episode was crap.
In this sopa opera threaded episode in which we see that Tom Paris has developed a cocaine habit amist a replase into deression and thinking he's the ship fuck up. Tommy no longer cares about personal grooming, and has become irrritable, and is late as a result of having to wait a around for his dealer. Chakotay dresses him down in front of
janeway because hes been around the quadrent and knows what's up, but as Janeway watches befuddled from the back of the conference room. Then B-Elanna calls Tom out on his return to using (as so far this information is only know to the Maquis crew, as we know Chako tends to leave these sort of things out the files he sent to Tuvok in season 1 upon merging of the crews. Even thought Tom Paris dicked him over, hes still maquis more than Starfleet in his eagle American spirt eyes.
However attention is quickly dierterd to the large Cardassian shuttle craft with a warp drive attached to it. Blanna attempts a risky at warp beam over, after VOYAGER and thier SUPER STRONG CRAFTSMAN SENSORS can detect life on a planet that is 3 weeks away at warp speed. Yes, craftsmen Starfleet grade sensors are that damn good. And so is Harry Kim the Transporter Chief (and subsequently nameless Maquis crew member as well) at ship to ship beaming while at warp and B'Lanna talks to herself for a while while tinkering about. Instead of ramming into it with a shuttle (which is as dumb as ramming it with Voyager, but still makes more sense), or maybe beaming a bomb over with or hell even better with out B-Elanna Torres our half Spanish Earther-half Norther Kartagian Provence Enginner with a nice ass, she just puts around for a while. The bomb, whose intellect is only rivaled by Neelix'z easy bake over (also aviable from Black and Decker at sears.com), decides that Torres is now working for the Cardies, and fears she is there to prevent it from completing its mission. So this bomb, which I'm assuming was bulit from spare emachine parts cant tell two planets apart, wants to blow up some reptile looking peoples world. Janeway calls the one leader from the worlds weakest country, Boliva IV, and the chat a bit on subspace. This interupts Maquis crewmeber Jonas's call to score some more blow from the Kazon, so it looks like Tom Paris is gonna have to hold out just a little longer....what oh we've forgotten about that plot line never mind......Back to B'elana...she can't trick her emachine mind on the bomb, which by the way isn't about to kill her either. This goes on for 38 minuites, while Janeway decides the only option, the ONLY one left (after wasting about 12 of thier 10 photon torpedos that are left, to ram that fucker, after lauching all crewmembers except Tuvok off in life boats). Tuvok being fascinated with violence as a residual effect of a recent mind meld, stays aboard to watch the fireball tear into thier skin as ship explodes around himself and the captain.
So she lauches all the life pods, they float all different directions. One of them hit an asteriod, and that Kazon cruiser that constantly follows them off the port bow cloaked (in order to keep in communication range with the bad guy of the week, in this case the bad guy of the last 3 weeks Mr My name is Jonas, smashing all the ones on that side).The remaining 18 pods are scatted across a light year as the keep speed with the bomb.
So after a few hours, it seems B'Lanna just can't get that bomb to accept that she hasn't joined Starfleet (not like she's wearing a Starfleet Uniform or anything where did it get that idea?)
nor can she reprogram the bomb into to thinking 2+2=5, depressed and cut off drom communication she dicks around with the computer a little more, then Torres stumbles upon an old JPG file thats over 4000 KB from Stardate 46292.2- thats and old file from the 6th season of TNG or 1994, however u want to view it, she clicked on it and it was some old porn vid she forgot about and it released a really nasty Apple II virus into the bombs computer system. The ship goes nuts when she double clicks on this then a door opens up that leads right to to off switch that she luckily is able phaser blowing the ship up- only 18 minuites after life support was cut. Damn Kingon women are fistey little hotheads.
As B'Lannna beams back aboard thanks to the Transporter Skills of ......Tuvok from the command chair?, or maybe the computer, or was it the doctor, I forget, anyway all's well that ends well. B'lanna feels like she redeemed her self in the Chacko's mind now, besides he always wanted to take a ride in one of those escape pods...Janeway, Tuvok, and Torres are back on board a ship thats badly damaged, with shilds down to 3 percent, and -2 torpedos left. Rather than call the planet and tell em eveythings cool, so they dont comitt mass suicide, or going back to look for the life pods, Janways decides it easier just to go forward from there, forget the escape pods, fuck that Tom Paris storyline (she'll share some of her rocks with him off camera to bring him around if need be if he still can't cop anything by the time he gets back) and decides the fastest way to get everything back to normal is just to roll credits, and hit that Voyager reset button.
Next week: Q returns a little older, a little greyer, but hell thats still the best thing thats come Janways way since that guy with all the wires in his hair she banged last season. (Englsih 18th century Holograms dont count!)
oh and 2 popcorns for DRENAUGHT! While the premise is inpausible that they'd even find another thing from ALPHA QUAD, let alone something TORRES built!
But its nice seeing Tom all strung out even tho we are left to make up our own reasons why. Stuff wit h the bomb was boring, nice watching Torres's ass, but thats about it. Oh and nice loyalty shown by Tuvok to Janeway. What is it between these two anyway? There's MUCH more than meets the eye here, that I'm sure of. Until next time!
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