Jammer's Reviews

Star Trek: Voyager

  • Note: All reviews contain significant spoilers.
  • Rating scale - Based on a possible four stars
  • Overview - General site information
  • Jammer's Notes - Latest site news, updates

Season 1 (1995)

  • 1/16/1995. Caretaker *** — The crew of the new USS Voyager, while searching for a missing renegade Maquis ship, gets pulled 70,000 light years from home. There they find the missing Maquis, as well as a being known as the "Caretaker," who brought them there for a reason, and may be able to send them back.
  • 1/23/1995. Parallax **1/2 — The Voyager becomes trapped in a quantum singularity while trying to rescue a distressed ship—only to discover the ship in distress is the Voyager.
  • 1/30/1995. Time and Again ** — While investigating a ruined planet, Janeway and Paris fall into a subspace crack and travel back in time—finding themselves one day before the planet's impending destruction.
  • 2/6/1995. Phage *** — The crew must track down alien bio-thieves after one attacks Neelix and removes his lungs.
  • 2/13/1995. The Cloud *** — While searching for energy in a nebula, the Voyager inadvertantly harms an innocent life form.
  • 2/20/1995. Eye of the Needle *** — When Kim discovers a wormhole that may lead back to the Alpha Quadrant, Janeway is able to communicate through it to a Romulan ship which may hold their ticket home.
  • 2/27/1995. Ex Post Facto ** — Paris is accused of murder by an alien race known as the Baneans, and only a mind meld with Tuvok may prove him innocent.
  • 3/13/1995. Emanations ** — While exploring an alien burial site, Kim is transported to a world which believes he has returned from the dead.
  • 3/20/1995. Prime Factors ***1/2 — A technology with the ability to return the Voyager home raises an ethical dillema, as well as questionable actions carried out by several members of the crew.
  • 4/10/1995. State of Flux ***1/2 — When Federation technology is found aboard a crippled Kazon ship, Chakotay must hunt for a traitor on board Voyager.
  • 4/24/1995. Heroes and Demons *** — A mysterious entity siezes control of the holodeck and begins capturing crew members, leaving only the holographic Doctor with the ability to free them.
  • 5/1/1995. Cathexis *1/2 — When Chakotay and Tuvok return from a shuttlecraft mission, they bring back an invisible lifeform that begins threatening the ship.
  • 5/8/1995. Faces ***1/2 — Hoping to find a cure for the phage, the Vidiians kidnap B'Elanna Torres and reform her into two separate Klingon and human individuals. Now the two B'Elannas must work together and overcome conflicting dispositions to escape their captors.
  • 5/15/1995. Jetrel *** — When a scientist named Jetrel returns to see Neelix, the crew must determine his hidden intentions.
  • 5/22/1995. Learning Curve **1/2 — As the ship experiences technical difficulties, Tuvok must train four inflexible Maquis officers the proper attitude to survive as Starfleet officers.

Season 2 (1995-1996)

  • 8/28/1995. The 37's **1/2 — When the crew discovers the descendants of a colony of humans abducted to the Delta Quadrant from the year 1937, they must decide whether to continue their journey to the Alpha Quadrant or assimilate into this thriving society of Delta Quadrant humanity.
  • 9/4/1995. Initiations *** — Kar, a young Kazon on a "coming of age" mission, attacks Chakotay's shuttlecraft but fails. When the Kazon's commander learns of the failure and captures Chakotay and Kar, the punishment is a death sentence—for both of them.
  • 9/11/1995. Projections **** — The Doctor finds himself in a perplexing alternate reality where he is a living, breathing, real person, and the Voyager is a computer simulation. But how has reality been altered, and who can he trust?
  • 9/18/1995. Elogium *1/2 — When a group of natural, space-dwelling creatures attacks the ship, Kes falls into a premature state of the "Elogium", her one-time period of fertilization and the chance to conceive a child.
  • 9/25/1995. Non Sequitur ** — Harry Kim wakes up one morning to find himself on Earth, and must now search for clues on why reality has been changed.
  • 10/2/1995. Twisted * — A spatial anomoly surrounds the ship, and slowly begins crushing and twisting it into a maze the crew must navigate.
  • 10/9/1995. Parturition ** — In the midst of surveying an M-class planet, Paris and Neelix's shuttle crashes on the surface, where they find a new lifeform in its infancy.
  • 10/30/1995. Persistence of Vision **1/2 — When the crew attempts to negotiate passage through occupied space, an alien influence attempts to sieze control of the ship with its mind control ability.
  • 11/6/1995. Tattoo *** — Commander Chakotay finds a symbol from his past on a Delta Quadrant planet—which may hold a valuable secret since he first saw it 70,000 light years away.
  • 11/13/1995. Cold Fire **1/2 — Tanis, the leader of a colony of space-dwelling Ocampa, offers Kes the opportunity to develop her mental abilities. He also offers the crew to meet his "Caretaker," Suspiria. But does Suspiria harbor good feelings or ill toward Voyager?
  • 11/20/1995. Maneuvers *** — With the help of the traitorous Seska, the Kazon attack Voyager and steal its transporter technology. But the Voyager crew may be headed straight for a trap if they attempt to retrieve it.
  • 11/27/1995. Resistance ***1/2 — Caught while negotiating a trade for a desperately needed substance on a hostile planet, the away team is incarcerated by the government's officials. Now Janeway must work with a local resident to free her imprisoned officers.
  • 1/15/1996. Prototype **1/2 — After Lt. Torres repairs a robot unit from a sentient artificial race, it kidnaps her and forces her to build a prototype model that can be mass-produced by other robots.
  • 1/22/1996. Alliances *** — A recent series of attacks by various Kazon sects prompts Janeway to begin investigating the possibility of forming an alliance. But can anyone be trusted in the Delta Quadrant?
  • 1/29/1996. Threshold zero stars — After months of extra-cirricular simulations, Paris, Torres, and Kim think they may have found a way of breaking the warp 10 barrier to achieve "infinite" speed. But after Paris flies the test flight that breaks the threshold, he begins to undergo a grotesque metamorphosis.
  • 2/5/1996. Meld *** — A killer who strikes without reason or remorse prompts an obsessive investigation by Tuvok, who wants to know why a murderer would strike with such arbitrary motives.
  • 2/12/1996. Dreadnought **1/2 — A doomsday weapon that vanished shortly after Torres reprogrammed it to attack the Cardassians comes back to haunt her when the Voyager discovers it still searching for a target in the Delta Quadrant. Now she must race against the clock to stop it before it reaches a peaceful planet where it could kill millions.
  • 2/19/1996. Death Wish ***1/2 — When the crew comes across an imprisoned Q who wants to end his life, Janeway holds a hearing to determine whether he can be granted asylum from the Q Continuum, who fears the possibilities of his death.
  • 2/26/1996. Lifesigns ***1/2 — A dying Vidiian medic is beamed aboard the ship, and the Doctor saves her by transferring her consciousness into a holographic body. Now the two must work together to save her life, and soon find themselves sharing an intimate bond.
  • 3/13/1996. Investigations ** — Neelix, looking for groundbreaking material for his new daily talk show program, begins searching for a suspected spy on board Voyager. Could this be linked to Lt. Paris, who has been having personal problems lately and has requested to be put off the ship?
  • 3/18/1996. Deadlock *** — A plasma cloud somehow duplicates the Voyager. Now there are two ships and two crews—and the two must find a way to merge into one or both will be destroyed.
  • 4/8/1996. Innocence ** — On the surface of a Drayan moon, Tuvok discovers three stranded children who fear their lives are in certain jeopardy from a mysterious force of death.
  • 4/29/1996. The Thaw *** — On a desolate planet, the Voyager crew finds three aliens in a computer-controlled biological stasis, from which they cannot be revived. In order to uncover the reasons why the aliens are trapped in constant sleep, Janeway sends Lt. Torres and Ensign Kim into the system. But they become trapped by the same force which holds the aliens hostage—fear itself.
  • 5/6/1996. Tuvix *** — A transporter accident merges Tuvok and Neelix into a single person, but to restore the two crew members to their true selves, Janeway must sentence a new individual to death.
  • 5/13/1996. Resolutions ** — While scouting an M-class planet, Janeway and Chakotay are infected by a virus which the Doctor cannot cure—and only by staying on the planet will they be protected by its deadly effects. In order to protect her crew from exposure, Janeway orders that Voyager leave them behind, and continue its journey to the Alpha Quadrant without them.
  • 5/20/1996. Basics, Part I **1/2 — When Seska contacts Chakotay with an urgent plea for him to rescue her newborn son from Culluh's clutches, Voyager sets out on a dangerous mission through Kazon space. But is Seska's call for help her most devious plan of all?
  • Second Season Recap — A capsule review of each episode, their overall rankings in the season, a character evaluation, and an analysis of the season as a whole.

Season 3 (1996-1997)

  • 9/4/1996. Basics, Part II **1/2 — As the marooned Voyager crew tries to survive its rough new planetary environment, Doc, Suder, and Paris set a plan in motion to retake the ship.
  • 9/11/1996. Flashback *** — Tuvok's life is threatened when a repressed memory begins causing mysterious damage to his brain. To treat the condition, he must mind meld with Janeway and relive moments of his first Starfleet mission on the USS Excelsior.
  • 9/18/1996. The Chute *** — Kim and Paris are wrongfully imprisoned in a violent, alien penal institution and must survive the effects of an aggression-inducing brain implant.
  • 9/25/1996. The Swarm **1/2 — The Doctor's circuit pathways begin to degrade, resulting in his incapacitation, and the only hope for his survival may be a complete re-initialization of his program resulting in the wipe of his memory. Meanwhile Voyager trespasses in the space of a mysterious race of aliens.
  • 10/2/1996. False Profits *1/2 — Neelix must masquerade as a Ferengi to thwart two other Ferengi who are taking advantage of a pre-industrial society by posing as their Holy Sages.
  • 10/9/1996. Remember ***1/2 — When a race of telepaths takes transport aboard the Voyager, Torres begins having alarmingly realistic dreams which she believes may hold the answers to a dark secret.
  • 10/30/1996. Sacred Ground ** — Kes is critically injured when she attempts to enter an alien society's sacred temple, and in order to save her Janeway volunteers to engage in an ancient ritual.
  • 11/6/1996. Future's End, Part I ***1/2 — The Voyager and its crew are hurled back to Earth, 1996 where they become involved in a myriad of time paradoxes.
  • 11/13/1996. Future's End, Part II **1/2 — The Voyager crew must stop a determined 20th century business executive from causing a temporal catastrophe that will destroy the solar system in the 29th century.
  • 11/20/1996. Warlord **1/2 — A dying alien tyrant takes control of Kes' mind and body—and uses her mental abilities to recapture an old throne.
  • 11/27/1996. The Q and the Grey ** — Q comes aboard Voyager to ask Captain Janeway to be mother his child—in an effort to end a conflict within the Q continuum itself.
  • 12/11/1996. Macrocosm *1/2 — A deadly swarm of a "macrovirus" breaks loose on the ship, and only Janeway and the Doctor have the ability to stop it.
  • 1/8/1997. Fair Trade *** — While attempting to negotiate a trade on a chaotic space station, Neelix's loyalty to his crew is tested when he's drawn into a murky situation by a shady acquaintance from his past.
  • 1/15/1997. Alter Ego *** — A holodeck character shows signs of sentient existence, and Tuvok becomes the object of her desires.
  • 1/29/1997. Coda ** — When Janeway and Chakotay crash a shuttle, the captain finds herself in a repeating loop where she witnesses her own death.
  • 2/5/1997. Blood Fever *** — When Vorik enters the Vulcan mating season, he passes a chemical imbalance to Torres, who in turn finds her sexual urges irrepressible.
  • 2/12/1997. Unity ***1/2 — Chakotay discovers a colony of humanoids who have separated themselves from the Borg collective and now ask him to help them form a new interlinked cooperative.
  • 2/19/1997. Darkling *1/2 — When the Doctor attempts to program his personality with holodeck characters, a malfunction causes an evil entity to emerge.
  • 2/26/1997. Rise *1/2 — Forced to evacuate a planet after an asteroid impact, Tuvok and Neelix must make a daring ascent in a damaged device.
  • 3/19/1997. Favorite Son * — As Harry begins experiencing unexpected instincts, he learns that he may really be the child of a Delta Quadrant race known as the Taresians.
  • 4/9/1997. Before and After ***1/2 — Exhibiting a complete lack of memory, Kes begins jumping backward through time—beginning six years in the future near the end of her life.
  • 4/23/1997. Real Life *** — To better understand the human experience, the Doctor creates himself a holographic family.
  • 4/30/1997. Distant Origin *** — A scientist of a race called the Voth goes on a determined search for the Starship Voyager, which he believes holds the key to his society's obscure origins.
  • 5/7/1997. Displaced ** — One by one, the Voyager crew begins to vanish, being replaced by alien individuals determined to take control of the ship.
  • 5/14/1997. Worst Case Scenario *** — Torres discovers a holodeck simulation depicting a Maquis mutiny, and hopes to solve the mystery of the program's anonymous author.
  • 5/21/1997. Scorpion, Part I **** — As Voyager ventures into to Borg-inhabited space, the crew discovers the wreckage of many destroyed Borg vessels—at the hands of ruthless invaders even more powerful.
  • Third Season Recap — A capsule review of each episode, rankings, character and theme discussion, and an analysis of the entire season overall.

Season 4 (1997-1998)

  • 9/3/1997. Scorpion, Part II *** — The Voyager crew, allied with the Borg, prepare to battle the sinister alien Species 8472. But can an alliance between opinionated individuals and a collective race of consumers survive such fundamental differences?
  • 9/10/1997. The Gift *** — Janeway begins the process of integrating Seven of Nine, the female Borg the Voyager crew severed from the Borg collective, into a human community. Meanwhile, Kes begins to experience extreme advances in her mental powers.
  • 9/17/1997. Day of Honor **1/2 — When Voyager is forced to eject its warp core, Torres and Paris take a shuttle to retrieve it. But when the shuttle is damaged, the two officers are forced to abandon it—and find themselves alone in space with a rapidly depleting oxygen supply.
  • 9/24/1997. Nemesis *** — Chakotay gets pulled into one side of a brutal war on an alien planet, and finds himself hating the enemy with a passion he had never before known.
  • 10/1/1997. Revulsion **1/2 — Torres and the Doctor assist a holographic ship's servant whose crew has been killed. Meanwhile, when Kim and Seven of Nine are assigned to work on a project together, the ensign attempts to get to know the person inside the mysterious former-Borg.
  • 10/8/1997. The Raven **1/2 — Seven of Nine steals a shuttlecraft and flees Voyager in an attempt to answer a mysterious homing beacon and return to the Borg Collective.
  • 10/29/1997. Scientific Method *1/2 — When members of the crew begin suffering from bizarre mutations, Seven of Nine may be the only one who can uncover the reasons why.
  • 11/5/1997. Year of Hell, Part I *** — The Voyager crew finds its determination and morale challenged when trying to survive a brutal, long-lasting conflict with a race called the Krenim.
  • 11/12/1997. Year of Hell, Part II *** — While Chakotay and Paris remain on board Annorax's time ship, Janeway attempts to repair Voyager enough to pursue her crew members' abductors.
  • 11/19/1997. Random Thoughts *** — After making contact with a race of telepaths, the Voyager crew must help defuse a volatile situation when a local citizen acts on a random, violent thought inadvertently tranferred from Lt. Torres.
  • 11/26/1997. Concerning Flight ** — Captain Janeway and the hologram of Leonardo da Vinci must work together to retrieve Voyager's main computer processor, which has been stolen by alien thieves.
  • 12/17/1997. Mortal Coil *** — Neelix is killed during a shuttle mission, but Seven of Nine is able to revive him with Borg technology, leading Neelix to question his deepest faith.
  • 1/14/1998. Waking Moments **1/2 — The crew members begin having nightmares at the same time, and in each dream is a consistent element: a mysterious alien, which may have a basis in reality.
  • 1/21/1998. Message in a Bottle *** — When Seven discovers an alien communications array, the crew devises a way of sending the Doctor's program across it into the Alpha Quadrant, where he finds himself aboard a Starfleet vessel that has been commandeered by the Romulans.
  • 2/11/1998. Hunters *** — As letters from the Alpha Quadrant come trickling through the communications array, the Voyager crew learns of an assortment of joyous, disturbing, and inevitable news.
  • 2/18/1998. Prey ***1/2 — The crew rescues a critically injured but aggressive Hirogen hunter, who threatens to have his allies destroy Voyager if Janeway comes between him the hunt for his latest prey: a single creature from Species 8472.
  • 2/25/1998. Retrospect *** — Seven of Nine struggles with her emotions when she experiences disturbing flashbacks that suggest she was assaulted by a merchant the crew has been negotiating with.
  • 3/4/1998. The Killing Game, Part I **1/2 — After having taken over Voyager, the Hirogen supply the crew members with artificial identities and subject them to violent holodeck simulations.
  • 3/4/1998. The Killing Game, Part II ** — The crew must stop an artificial holodeck rendition of a World War II battle from spilling onto the decks of the ship while simultaneously dealing with a Hirogen takeover.
  • 4/8/1998. Vis A Vis ** — Paris is assaulted and left stranded by an alien who steals Tom's identity and passes himself off to the Voyager crew as "the real thing."
  • 4/15/1998. The Omega Directive *** — When the Voyager computer detects a mysterious, powerful, and extremely dangerous substance, Janeway must risk all to attempt destroying it.
  • 4/22/1998. Unforgettable *1/2 — Chakotay finds himself falling in love with a mysterious woman who claims to have met him before.
  • 4/29/1998. Living Witness ****Voyager's role in a civilization's recorded history lives on 700 years into the future, where the dreaded ship is regarded as a pivotal, dark chapter of the past.
  • 5/6/1998. Demon 1/2 — Kim and Paris beam down to a hellish, barren planet to search for deuterium, a crucial energy source required to keep the ship running.
  • 5/13/1998. One *** — The crew goes into stasis during a month-long journey through a nebula, leaving Seven and the Doctor in sole charge of running the ship.
  • 5/20/1998. Hope and Fear ** — When an alien helps the Voyager crew decode the mysterious encrypted message from Starfleet, the crew learns the whereabouts of a secret experimental starship that may be able to get them back to the Alpha Quadrant within a mere matter of months.
  • Fourth Season Recap — A capsule review of each episode, rankings, character and theme discussion, and an analysis of the entire season overall.

Season 5 (1998-1999)

  • 10/14/1998. Night **1/2 — Traveling through a large area of space completely devoid of stars and civilizations, the Voyager crew copes with the prospect of long-term isolation.
  • 10/21/1998. Drone **** — A freak technological occurrence merges some of Seven's nanoprobes with Doc's mobile holographic emitter, leading to the creation of an advanced Borg drone.
  • 10/28/1998. Extreme Risk ** — As the crew builds a more powerful shuttlecraft in a race to retrieve a probe before a Malon crew does, Torres finds herself distracted from duty as she confronts some deep-rooted personal feelings.
  • 11/4/1998. In the Flesh *** — The crew discovers an outpost manned by a group of Species 8472, who have taken human form as a training measure for a secret mission.
  • 11/11/1998. Once Upon a Time ** — When the Delta Flyer crashes and the Voyager crew begins a salvage operation, Neelix must prepare for the possibility that his goddaughter's mother has been killed.
  • 11/18/1998. Timeless **** — In the future, Harry Kim attempts to correct a mistake he made 15 years earlier, which had resulted in the loss of Voyager during use of experimental engine technology.
  • 11/25/1998. Infinite Regress *** — A transmission emanating from surviving technology from a destroyed Borg vessel induces multiple personality disorder in Seven of Nine.
  • 12/2/1998. Nothing Human ** — A moral dilemma arises when the Doctor is forced to consult the specialized medical database of a Cardassian war criminal in order to save Torres' life.
  • 12/9/1998. Thirty Days *** — Paris is demoted and thrown into the brig for disobeying direct orders and taking matters into his own hands.
  • 12/16/1998. Counterpoint *** — When trying to transport illegal refugees through the territory of a xenophobic civilization, Janeway must put her trust in a defector who offers his help.
  • 1/20/1999. Latent Image *** — A gap in the Doctor's memory uncovers clues to a mystery involving the nature of his existence.
  • 1/27/1999. Bride of Chaotica! **Voyager becomes stuck in space when an alien species mistakes Tom's "Captain Proton" holodeck program as a real world with real threats.
  • 2/3/1999. Gravity **1/2 — Stranded on a planet with little hope for rescue, Tuvok and Paris are befriended by a woman who becomes enamored with Tuvok.
  • 2/10/1999. Bliss *** — The Voyager crew is lured into a giant space creature that consumes starships as food, and only Seven and the Doctor may have the ability to save the ship.
  • 2/17/1999. Dark Frontier *** — When Janeway hatches a daring plan to steal technology from a crippled Borg ship, Seven is coerced into returning to the Borg collective.
  • 2/24/1999. The Disease * — Unable to resist his strong feelings for an alien woman, Ensign Kim breaks Starfleet protocol and engages in a torrid affair that lands him in hot water with the captain.
  • 3/3/1999. Course: Oblivion *1/2 — The entire ship and crew begin to disintegrate, leading to a discovery that they aren't what they seem.
  • 3/24/1999. The Fight *1/2 — With the ship trapped in "chaotic space," where the laws of physics do not apply, Chakotay's contact with an alien presence may be the only hope for escape.
  • 3/31/1999. Think Tank **1/2 — A group of intelligent beings offers to help Janeway escape a difficult situation in exchange for Seven joining their small community of thinkers.
  • 4/26/1999. Juggernaut **1/2 — An accident on a Malon freighter becomes a countdown to an explosive toxic-waste disaster, and preventing the explosion depends on Torres' ability to take control of a volatile mission.
  • 4/28/1999. Someone to Watch Over Me ***1/2 — Under the guidance of the Doctor, Seven of Nine learns some social aspects of human dating.
  • 5/5/1999. 11:59 *** — Janeway tells the tale of an ancestor who inspired her with an attitude that looked ahead to what the future might bring.
  • 5/12/1999. Relativity *** — The crew of a time ship from the future recruits Seven to attempt preventing Voyager's forthcoming destruction.
  • 5/19/1999. Warhead ** — An advanced, sentient weapon of mass destruction seizes control of the Doctor's program and demands Janeway let it complete its destructive mission.
  • 5/26/1999. Equinox, Part I ***Voyager encounters another Federation starship, the USS Equinox, whose crew also has been stranded in the Delta Quadrant. But as an alien presence prepares an attack, Janeway begins to uncover the Equinox's sinister secret.
  • Fifth Season Recap — A capsule review of each episode, rankings, character and theme discussion, and an analysis of the entire season overall.

Season 6 (1999-2000)

  • 9/22/1999. Equinox, Part II *** — As Janeway's determination to capture Captain Ransom becomes an obsession, Ransom begins having second thoughts about his methods.
  • 9/29/1999. Survival Instinct *** — The arrival of three mysterious "individuals" among an influx of visitors to Voyager has mysterious consequences for Seven, who must relive a Borg experience from eight years earlier.
  • 10/6/1999. Barge of the Dead **** — A near-death experience sends Torres into the apparent Klingon afterlife, and leaves her searching for answers when she returns.
  • 10/13/1999. Tinker Tenor Doctor Spy ***1/2 — The Doctor alters his program, allowing himself to daydream—but the unexpected arises when a crewman on an alien ship taps into Doc's program in an attempt to spy on Voyager.
  • 10/20/1999. Alice **1/2 — Paris undertakes a project to restore a highly maneuverable shuttle ... but finds the project turning into a mysterious obsession he cannot deny.
  • 11/3/1999. Riddles ** — A mysterious alien attack leaves Tuvok's brain damaged and his personality altered, leading Neelix to try to rehabilitate him.
  • 11/10/1999. Dragon's Teeth ** — From a stasis of nearly 900 years, the Voyager crew awakens members of an almost-wiped-out alien society, who now ask that Janeway help them escape their enemies so they can rebuild their way of life.
  • 11/17/1999. One Small Step ***1/2 — Chakotay leads a Delta Flyer mission into a spatial anomaly to retrieve a three-century-old historic Mars mission spacecraft.
  • 11/24/1999. The Voyager Conspiracy **1/2 — Seven of Nine uncovers evidence supporting a theory that Voyager was not stranded in the Delta Quadrant by accident, and that a conspiracy was orchestrated at the chain of command's highest levels.
  • 12/1/1999. Pathfinder **** — Lieutenant Barclay, part of a Starfleet science team attempting to establish communications with Voyager, believes he has devised a workable procedure ... but finds his efforts stymied by his obsession with holodeck re-creations of the Voyager crew.
  • 1/12/2000. Fair Haven ** — A new holodeck program brings the Voyager crew to a relaxing Irish town, and Janeway finds herself romantically intrigued by one of its residents.
  • 1/19/2000. Blink of an Eye *** — Trapped in the orbit of a planet with a time-rate differential where the inhabitants live out generations in mere hours, Voyager becomes a centuries-standing fixture in the society's mythos.
  • 1/26/2000. Virtuoso ** — A society that has never heard music is awed by the Doctor's singing abilities, and he quickly becomes a celebrity among their people.
  • 2/2/2000. Memorial *** — Four members of the crew return from a two-week away mission with repressed memories of participating in a violent massacre, leading to an investigation as to where the massacre was committed and how the away team was involved.
  • 2/9/2000. Tsunkatse **1/2 — When Seven and Tuvok are captured, Seven is forced into fighting in a violent arena sports-entertainment spectacle.
  • 2/16/2000. Collective ** — A group of adolescent Borg holds an away team hostage and demands Janeway turn over her ship's navigational deflector so they can contact the Borg and rejoin the collective.
  • 2/23/2000. Spirit Folk * — A holodeck malfunction causes the characters in the Fair Haven simulation to become more aware of their surroundings than they should be.
  • 3/1/2000. Ashes to Ashes **1/2 — An alien woman seeks refuge on Voyager, claiming she was a member of the Voyager crew who was killed three years ago and later revived by an alien society.
  • 3/8/2000. Child's Play *** — Seven's feelings and maternal instincts are awakened when the crew locates the parents of one of the Borg children to whom Seven has grown attached.
  • 3/15/2000. Good Shepherd *** — Janeway takes three misfit crewmen on a Delta Flyer mission in hopes that she will be able to connect with them.
  • 4/19/2000. Live Fast and Prosper ** — Con artists impersonate members of the Voyager crew and use the false identities to scheme valuables from unwitting aliens.
  • 4/26/2000. Muse ***1/2 — Torres is stranded on a primitive world, where a poet wants to use Voyager's experiences as story material for a play he is writing.
  • 5/3/2000. Fury *1/2 — Kes returns with a hidden agenda that sends her back in time in an attempt to undermine Voyager in the early weeks of its Delta Quadrant stranding.
  • 5/10/2000. Life Line ***1/2 — The Doctor requests that his program be transmitted to the Alpha Quadrant so he can treat his creator, Dr. Lewis Zimmerman, who is suffering from a terminal illness.
  • 5/17/2000. The Haunting of Deck Twelve *1/2 — Neelix tells the four Borg children a scary story about an alien lifeform to keep their minds occupied during a shipwide crisis.
  • 5/24/2000. Unimatrix Zero, Part I *** — Seven of Nine is contacted by Borg drones who have the ability to exist in a virtual realm that gives them freedom as individuals.
  • Sixth Season Recap — A capsule review of each episode, rankings, character and theme discussion, and an analysis of the entire season overall.

Season 7 (2000-2001)

  • 10/4/2000. Unimatrix Zero, Part II **1/2 — Partially transformed into Borg drones, Janeway, Tuvok, and Torres run a covert operation on board a Borg ship to infect the collective with a virus that will free subdued individuals from the hive's control.
  • 10/11/2000. Imperfection *** — A key Borg component in Seven's brain begins shutting down, leading to the possibility that she may be facing the equivalent of a terminal illness.
  • 10/18/2000. Drive **1/2 — Torres and Paris' relationship takes a twist on the eve of a shuttle racing event Paris has entered, celebrating the anniversary of a peace treaty in a former war zone.
  • 10/25/2000. Repression *1/2 — An investigation of mysterious attacks on members of the crew uncovers a buried plot involving Tuvok and a Maquis fanatic.
  • 11/1/2000. Critical Care *** — The Doctor is abducted and sold to an alien hospital that uses twisted ethical practices for determining the nature of treatment for its patients.
  • 11/8/2000. Inside Man ** — The Voyager crew receives a transmission from the Alpha Quadrant that contains an interactive holographic program of Lieutenant Barclay, who informs them that Starfleet has found Voyager a way home.
  • 11/15/2000. Body and Soul *** — In a region of space where holograms are prohibited, the Doctor is forced to hide by transferring his program into Seven's mind, upon which he takes over control of her body.
  • 11/22/2000. Nightingale ** — Ensign Kim finds himself making the hard choices of mission commander when he agrees to help the crew of a ship in need.
  • 11/29/2000. Flesh and Blood ***1/2 — Doc is pulled into the plight of a group of sentient holograms who were reprogrammed by the Hirogen to be resourceful and violent hunting prey.
  • 1/17/2001. Shattered ** — A spatial anomaly divides Voyager into various time frames of the past and future, leaving Chakotay as the only person who may be able to put the pieces back together.
  • 1/24/2001. Lineage ***1/2 — When B'Elanna learns she is pregnant, she tries to proactively repress her child's Klingon heritage on the basis of her own troubled past.
  • 1/31/2001. Repentance *** — When Voyager provides emergency transportation for alien prisoners sentenced to die, a medical procedure unexpectedly and radically changes the values and temperament of one of the prisoners.
  • 2/7/2001. Prophecy ** — The captain of a Klingon ship on a generational holy mission believes Torres' unborn child may lead them to a new era of enlightenment.
  • 2/14/2001. The Void ***Voyager is pulled into a barren spatial void where survival is based on preying upon others.
  • 2/21/2001. Workforce, Part I ***1/2 — The Voyager crew is abducted to an alien world, where their memories are altered and they are dropped into the large population of an industrial labor force.
  • 2/28/2001. Workforce, Part II *** — It's up to Chakotay, Kim, and the Doctor to liberate the Voyager crew and help uncover a conspiracy of illegal labor practices.
  • 3/7/2001. Human Error ** — Seven of Nine runs a series of holodeck simulations to explore her untapped emotions.
  • 4/11/2001. Q2 *1/2 — Q comes to Voyager and asks Janeway to help him teach lessons of responsibility to his troublesome son.
  • 4/18/2001. Author, Author **** — When the Doctor arranges to have his recently completed holodeck novel published in the Alpha Quadrant, certain aspects of the story hit too close to home among his shipmates.
  • 4/25/2001. Friendship One **1/2 — The Voyager crew, on a mission to track down a historic Earth probe designed to contact intelligent life, finds the probe had indeed crossed paths with another civilization, but with catastrophic results.
  • 5/2/2001. Natural Law ** — Chakotay and Seven find themselves trapped with a primitive culture that is separated from the rest of its world by an energy field designed to protect them.
  • 5/9/2001. Homestead *** — Neelix finds he must make hard choices when he becomes involved in the struggle of Talaxian refugees whose home in an asteroid belt is threatened by alien miners.
  • 5/16/2001. Renaissance Man **1/2 — The Doctor is forced to carry out a secret mission where he must impersonate members of the Voyager crew.
  • 5/23/2001. Endgame **1/2 — Twenty-six years in the future, a regretful Admiral Janeway hatches an audacious plan to bring Voyager home sooner, rather than have it spend an additional 16 years making its journey.
  • Seventh Season Recap — A capsule review of each episode, rankings, character and theme discussion, and an analysis of the entire season overall.

Main Index

Copyright © 1994-2014, Jamahl Epsicokhan. All rights reserved. Unauthorized reproduction or distribution of any review or article on this site is prohibited. Star Trek (in all its myriad forms), Battlestar Galactica, and Gene Roddenberry's Andromeda are trademarks of CBS Studios Inc., NBC Universal, and Tribune Entertainment, respectively. This site is in no way affiliated with or authorized by any of those companies. | Copyright & Disclaimer