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Teleplay by Mike Sussman
Story by Terry Matalas
Directed by Mike Vejar
In brief: A solid nuts-and-bolts story, although I called the ending in advance.
Sometimes I wonder if the people who inhabit sci-fi stories have more willingness to suspend their disbelief than those of us in the real world. I guess they would have to. After all, if you live in a world where weird things can and do routinely happen, and the seemingly impossible is possible, an elaborate ruse like the one in "Stratagem" might feel all wrong, but your knowledge of how the world works would make the scenario seem logically plausible.
The plot of "Stratagem" plays like an episode of Mission: Impossible, and, indeed, a reader informs me that the show is a take on an old M:I episode called "Submarine," in which a similar plan was hatched. (They were always trying to trick the bad guys with elaborate stings in those M:I stories.) "Stratagem" is effective because it finds the right details, uses quick thinking and suspense instead of mindless action, and most importantly, puts us in the position of sympathizing with the villain even as we hope the ruse will foil him.
In my review of "Proving Ground" I made a point of the fact that the Xindi named Degra had been such an undefined presence that he might as well have been interchangeable. That's no longer the case after "Stratagem." Degra (Randy Oglesby) emerges as, if not quite a fully developed character, at least a full-fledged personality steeped in believable psychology.
Degra wakes up to find himself in a shuttle with Jonathan Archer, apparently three years after the last thing he remembers. A long-haired Archer tells him that the Xindi mission to destroy Earth was successful, but that the Xindi insectoids had merely used the Earth threat as a diversion to seize control of Xindi society. Degra had been imprisoned with Archer in the aftermath of both societies' downfalls. Degra can't remember anything because of temporary side effects from a truth agent administered in prison just before their escape.
Thank heavens this premise isn't explained with more time travel.
The twist -- and I liked how it was revealed to us -- is that the premise set three years in the future is actually an elaborate deception concocted by the crew of the Enterprise. The shuttle is actually a simulator room and Archer is feeding Degra bogus facts in the hopes he can elicit relevant information that will help the Enterprise find the location where the Xindi are building The Weapon.
This results in a game of skillful caution for both Archer and Degra. Degra doesn't fully believe what he is being told, but isn't quite sure what to think. Archer gets information relayed to him from the command center where T'Pol and Hoshi help run the simulation and consult Degra's personal logs. When they can't find the answers Archer needs to respond to Degra, Archer has to improvise. (I wonder: After capturing Degra and his team, could the crew really have conceived and implemented this elaborate plan in only three days?)
We also get our first indication since Gralik in "The Shipment" that the Xindi have some actual depth. Degra is shown as a man building a terrible weapon only because he has to protect his people -- and by personal extension, his children. He has a family he wants to be with, he has made personal sacrifices to serve his people, and he expresses regrets about the 7 million killed on Earth in the initial weapons test.
Oglesby turns in a solid performance that showcases a respectable acting range; we are forced to realize that he has been wasted on perfunctory (and repetitive) exposition scenes in a half-dozen other episodes this season.
The sticking point that remains, of course, is the whole muddled issue of the Xindi's underlying need to commit genocide based on information they've been supplied by an as-yet-unknown-to-us third party. As much as Degra here comes across as a reasonable man doing what he must for his society's survival, I'm still deeply troubled by the fact that there's no explaining the logic in the Xindi's answer that nothing short of the complete destruction of an entire world can counter an alleged threat.
It's also somewhat unfortunate that the Xindi story arc has, it seems, been reduced to a desperate hunt for the weapon set against a countdown to its launch. There's no longer time or reason for diplomacy or other information gathering, because the writers have set a deadline of only a few weeks and established fairly rigid boundaries.
What works here is the way the story's details are an exercise in precision: One wrong statement by Archer, or one technical glitch in the simulator at the wrong time, and the whole operation will be blown. Indeed, the scene where Degra finally begins to suspect he is being lied to -- while hiding a weapon behind his back -- is one of the better recent examples of suspense on this series. I will trade any 10 scenes of the MACOs shooting at people for one well-executed scene like this that stimulates the mind as well as the viscera.
Ultimately, the ruse is blown, but not before Degra has unwittingly given Archer the coordinates of a red giant where a Xindi military colony called Azati Prime is located. Could this be the base where the final weapon is being built? Degra later claims not, and with a ticking clock, Archer must decide what to do next. It's a three-week detour to the red giant -- a detour they can't afford to make if it's not the right location. (Although I now find myself asking, a "detour" from what alternative course of action? Perhaps I missed something.)
I admit I'm forced to wonder why Archer did not consider interrogation-by-airlock, but perhaps that's a can of worms best left where it lies.
To shorten the voyage, Archer orders Trip to investigate and adapt the Xindi starship's subspace vortex technology that allows them to jump quickly across light-years of space. Trip does so and launches the Enterprise into a vortex that threatens to rip the ship apart. Archer desperately grabs Degra and the Xindi engineer from the holding cell and demands they help stabilize the technology.
It's at this point where the twist upon the twist became fairly obvious to me -- that the whole use of the Xindi vortex technology was another simulated ruse to make it look like the Enterprise had so quickly traveled to Azati Prime. I just wonder if Degra would've really been taken in by this particular trick and let slip his outburst, considering he had just been through one elaborate deception already. What's the proverb Scotty once used? "Fool me once, shame on you. Fool me twice, shame on me."
No matter. My objections to such plot points aren't huge. "Stratagem" is a solid installment in the Xindi arc, in large part because of its straightforwardness and willingness to stick to characters and truthful behavior. The Enterprise crew gets a crucial piece of information, and the Enterprise writers pull it off skillfully.
Next week: Reed and Hayes go one-on-one, as do Trip and T'Pol.
Previous episode: Proving Ground
Next episode: Harbinger
I don't say these things as a negative, however: I thoroughly enjoyed the episode. Phlox was enjoying himself a bit too much, perhaps. ;)
Surprisingly, I actually felt kind of bad for Degra once he realized he'd been duped AGAIN...poor guy. Luckily he won't remember getting suckered twice in a row. ;D (Haven't seen the rest of the season yet, so I don't know for sure how it plays out.)
The only thing that actually frustrated the crap out of me was... Archer never asked him WHY humanity was considered a threat, outside of what we already knew. Especially since he'd already said that they didn't really discuss the attack on Earth much. They don't seem like unreasonable people... well, the primates at least.
Guess I'll find out soon enough. *loads up the next ep*
Good episode. In fact, the last ten or so have been mostly good, sometimes really good.
While season one had maybe two or three decent episodes and season two barely managed that, season three is a vast improvement! The show still isn't consistent. But, there have already been at least six or seven solidly good episodes this season. I would even call three or four of them very good! I'm still not buying into Jonathon Archer, Super Captain And Rescuer of Planets™. But, the show is getting better and is even finally starting to grow on me.
This episode had my attention the whole way through. I thought the bit with the sub space vortexes or what have you was a trick. But, I wasn't totally certain of it until the end. The writers got me interested and sympathetic enough with the enemy, that I sort of hoped it wasn't a trick so that he wouldn't have to deal with being suckered twice. Of course, he won't remember being suckered either way! Good stuff.
Also aren't surprised by thee Mission: Impossible reference, the episode has indeed a very "MI" feel to it. If the writer took indeed inspiration from "Submarine", it would alas also reinforce the trend of Enterprise's lack of originality. Inspiration is one thing, copying is another. It isn't the first time this happens (recall "Cogenitor" being ripped off from Alien Nation's "Three to Tango").
Anyways, my rating for this episode went through 4 phases:
1) 0-15 mins: 3 stars.
Escape ship setting, we still don't know it's a fake ship and that the whole thing's a stratagem (though from the title, we can guess). Also, Archer reveals "Earth's been destroyed" so we know it isn't a real story. Still, could be another "alternate reality" episode or indeed a ruse, but I enjoyed it until the writers removed any doubt.
2) 15-40 mins: 2 stars.
After the first big reveal (it's a fake ship and Archer's tricking Degra), my rating dropped. A much better choice? Keep the viewer guessing. Then again they needed this part for the filler material, give Dagra some background info and do some characterization. Appreciated, but not completely successful. Not enough time is spent investigating his feelings after killing 7 million people on Earth, nor is the subject why the Xindi want to destroy Earth ever broached with Archer. The latter's already been pointed out in the responses before mine, but what I will add is an explanation as to WHY: because the answer (a guy from the future told them the Humans would destroy Earth) is just stupid. So for the episode's benefit, better ignore it completely.
3) 40-41 mins: 3 stars
After the second reveal (they duped Dagra again by making him believe they traveled to the Red giant super-fast, but actually not) I was pleasantly surprised. Perhaps due to low expectations from the writers' part, I'll admit: I didn't see the second ruse coming, and it played nicely. Of course this being ST Enterprise and the writers being idiots, this feeling didn't last very long. Less than a minute actually.
4) 41-end: 1 star
So, here's the situation: Archer & the Enterprise have managed to capture the guy in charge of the whole superweapon project. Instead of keeping him captive to delay the project further, all the while trying to extract more information from him (interrogation-by-airlock, yes that seems to work) what do they do? They wipe his memory (an exact science right? I mean, no chance the wipe doesn't work 100% and Degra + friends eventually remember bits & pieces of their ordeal.. nooo. Phlox can't do truth serums, but wipe out memory engrams to exactly 3 days (TWICE!) is a piece of cake) AND stick him back in his ship, free to continue his work. WHY? To make sure the Xindi don't know Enterprise now knows the location of the superweapon? Here's a better idea: kill Degra and make it look like an accident. Cynical? Hey I'm only applying Archer logic here: whatever happened to "do whatever it takes"???
So once again, the Enterprise writers take what could have been REALLY great and make a mess of it. Tease you with a carrot, hit you with a stick. Blah.
The second time, I was wondering what the plan was, as at first it seemed to be to have the Xindi scientist open the portal for them, but then it all resolved itself. It wasn't until I saw the Red Giant on screen that I realized that they had "accidentally" taken Degra to the bridge and set him up for his fall.
Still, even though I knew what was going on both times, it was quite well executed which made it a really good episode in my eyes.
I also want to tackle some points brought up by different people.
- Archer's Steely Resolve
People are asking why there was no torture by Archer and why Degra wasn't killed. Actually, both those points rely heavily on the character that Archer showed earlier this season. He was still completely angry with the Xindi attack and displayed some very unTrekish behavior. Since, then he has cooled down again and is now functioning as Trek captains should - and he is talking about stealing the weapon and taking it home to create a defense already. He is no longer the man that tortures or the man that could murder in cold blood.
- Similarity to other episodes
One of the first things you will learn about stories once you start reading up on the theory behind them is that no story at all is original. So sure, these stories may have been done before. And sure, this rendition may be quite close to previous ones. And sure, this may not be the first episode for which those things are true. But come on, the way you are all comparing this to other episodes (possibly of other shows) and then saying this is unoriginal is just looking for a way to bash the show. What you could do is compare them to those previous similar stories and tell how they compared or how you do(n't) like the kind of stories all together.
- Discussing the Xindi motives
Just about every comment mentions that Archer didn't talk with Degra about the Xindi attack motive. I ask: When should they have talked about it? When Degra was in the brig and wasn't telling much anyway, or when Archer had Degra's trust but it would have blows his cover straight away?
(Imagine:
Archer: "So why did you guys attack earth anyway, didn't you consider other options like talking?"
Degra: "Jonathan, you said we were friends for three years, don't tell me now that we have never talked about such an essential issue between our races..."
Archer: "No, no, no, I just sort of ran out of things to talk about with you, so I decided to revisit the subject. I mean, you don't remember telling me about it, do you?")
- Phlox's supposed shortcomings in Xindi neuroscience
First off, let me say that removing memories is a far more simple thing to do than something as random as a truth serum. On top of that, I would like to state that I believe that the removal of memories - like the probable possibility of a truth serum if more research time is allotted - is something Phlox stumbled across. Acutally, I think he stumbled across the two things from the same research, so he was never doing something else than he should have been doing. His research just held more results in one direction than in the other.