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Jammer's Review
Star Trek: Enterprise
"Similitude"
**1/2
Air date: 11/19/2003
Written by Manny Coto
Directed by LeVar Burton
Review by Jamahl Epsicokhan
"This is a screwed-up situation." -- Sim, understatement of the year

In brief: Provocative enough to make me think, but far too mired in its frustrating hypotheticals and manipulations.

I have little doubt there are people out there who will love "Similitude" and think it's a standout hour of Star Trek. I will respect their viewpoint but not agree with it.

This is an episode that, yes, deserves credit for trying something audacious. But ultimately, it just doesn't work. In order to get where it's going, "Similitude" resorts to the most blatant audience manipulation of the year, turning the screws of plot in ways that don't quite seem fair. It does not simply depict a can of worms unleashed, but reveals a script where the sci-fi can of worms has been allowed to explode. Manny Coto, who has written a complex and at times thoughtful script, ventures out on a limb, which snaps. There are more questions than the script is able to deal with in a meaningful way. Certainly the characters don't deal with the issues adequately.

Granted, I'd rather see this than a "Carpenter Street" exercise in mediocrity. I like tough questions. But I do not buy this story. The entire show is built on a foundation of unbelievable science, and then it stacks one extreme (and unconvincing) situation upon another. If the episode's theme is about the dangers of using science irresponsibly, then the episode itself is an example of using science fiction irresponsibly. Part of me admires Coto's willingness to plunge the characters into this moral quagmire. Part of me hates that each new situation is based on what seems like an absurd comedy of science errors. The episode is its own quagmire.

Here is the story. Trip is critically injured in a catastrophic accident in engineering. He is left lying in a coma. The only way he can possibly recover is if he has neural tissue transplanted to his brain from a matching donor. There is no matching donor.

However, Phlox has in his medical inventory -- which I'm tempted to now call Phlox's Convenient and Magical Chamber of Horrors -- a strange "mimetic symbiont" that has the ability to exactly clone whatever organism's DNA is injected into it. The clone lives out the full lifespan of whatever it copies in the course of 15 days, and then dies. Phlox hesitantly proposes that a clone be grown to Trip's age such that the transplant can be performed and Trip can recover. Of course, this means the clone will be dead within 15 days of being born.

Archer cautiously (although not cautiously enough) approves the plan despite the ethical questions, citing the fact that Trip is a vital part of the crew who is necessary to complete the mission. "Earth needs Enterprise. Enterprise needs Trip," Archer reasons. Simple as that.

Well, I'm not a fan of this reasoning. The Enterprise had better be able to function properly without the loss of one man -- even the chief engineer -- or there should be hell to pay. After all, this is a dangerous mission where any or all of the crew could presumably be killed at any moment. If Trip's function is so crucial, Archer should have competent personnel backups ready to take his place. To have Archer quickly sidestep his ethical questions by way of the increasingly catch-all excuse of We Must Save Earth At All Costs is something that strikes me as slightly fraudulent as presented by the story. The plot manipulates us into this spot where Archer's logic seems to hold water in the interests of humanity's survival. I don't think so; if that's the case, Trip should never be allowed to go on an away mission again, because he's too valuable.

So Phlox clones Trip. Before you know it, the symbiont has grown into a fetus, a baby, and an eight-year-old boy. Phlox names the child "Sim," which is just a little bit disturbing. (Might as well name him "Clone" or "Copy" or "Quad: Charles Tucker IV.")

The next revelation is that the child's memories are passed along genetically. The older he gets, the more he remembers. He gradually remembers everything from Trip's life, as well as everything from his own. I'm honestly not sure what to make of this. It's weird and bizarre and strikes me as, well, unlikely. Unless Sim's brain can process information like a computer, this kid should be going insane from memory overload. He gains new memories at, what, the rate of five years' worth every 24 hours? I don't even want to question the biological aspects of this accelerated growth, so I won't.

I have to admit that I didn't get much from any of the scenes of Sim as a child. The drama exists in another universe, because in my universe I want to comprehend this miracle of biology, while fighting every urge in my mind to reject it outright. (I kept telling myself: This is sci-fi; it's about accepting the impossible.)

But under the surface there's something about all this that somehow feels phony. I could never accept Sim as a character because he was such a bizarre sci-fi specimen and was obviously the object of a plot destined to kill him. The story's science facts upstage the characters and all their choices, and the script throws so many curveballs that some decisions come across as arbitrary.

There's the revelation that Phlox was wrong and he realizes Sim will die if the neural tissue is extracted. This creates a new moral dilemma (while hinting at gross negligence on Phlox's part), but on top of that there's Sim's discovery that an experimental procedure could slow his accelerated aging to that of a normal human. This experimental procedure is almost certain to fail, Phlox says. But try explaining that to someone who wants to live for more than a few more days. Basically, either Sim lives, or Trip lives. But the catch is that even if Sim lives, Sim dies -- whereas if Trip lives, Trip actually lives. Are we balancing scales here? Archer might be.

I didn't much care for the extreme swings in Archer's behavior. In one scene, Archer is telling Sim, "We don't see it that way," when Sim believes that he must sacrifice himself to save Trip. But then, a scene later, after Sim expresses a desire to live, Archer pulls a 180 and confronts Sim, basically telling him that he has no rights. Which is it? I would call Archer a hypocrite, but the plot is so murky that even that may not apply.

The confrontation scene, by the way, is about as well acted as anything I've seen this season on Enterprise, with Scott Bakula simultaneously conveying about 10 different emotions in a situation that warrants nothing less than that. Archer tells Sim that he intends to bring back Trip at all costs. "Even if it means killing you." The delivery of that line is spectacular and chilling, but the thing is, I didn't believe it as anything more than a written line. It's so extreme as to be implausible, and opens ethical issues the show doesn't begin to address.

What also bothers me about this scene is its lack of accountability. Archer knowingly gave the order to allow Phlox to open the can of worms, and then Archer shows a willingness to play God when the worms get away from him. Is that the point? I'm not sure, because the writers let him off the hook by having Sim make the sacrifice willingly -- a sacrifice that I guess makes logical sense but also seems like an overly neat and simplistic resolution to this mess.

I respect the ambition here, but I can't endorse the end result. Ultimately, I think what bothers me most about "Similitude" is that I had no emotional investment in it because of the endless sci-fi machinations. Intellectually involved? Yes. Emotionally involved? No. And that's a problem. I didn't feel like I was watching Sim make a sacrifice. I felt like I was watching a superficially pithy solution to the ultimate hypothetical situation -- a situation that had been compounded by every possible hypothetical complication along the way.

I want to take that leap of logic and explore the underlying issues. But there are no underlying issues here. The fact of the matter is that on a fundamental level I simply refuse to believe Sim can be grown from something off Phlox's shelf. The story obviously wants to draw parallels between its hypothetical situation and real-life issues surrounding cloning or stem-cell research. But the paralells are too far apart. They exist in separate universes.

As for Sim, I find that I can't identify with his plight. His emerging feelings for T'Pol pose a question to us: Is Sim feeling it, or do the feelings really belong to Trip? To my amazement, I realized that I didn't care. The show had worn me down with too many conditions, filling me with too much resistance.

There's so much to ponder here that you might just call it ponderous. You might also say that "Similitude" has too little verisimilitude.

And I don't even want to know what else Phlox has sitting on his shelf. The cure to death, perhaps.

Next week: The Xindi go to Detroit to put a preemptive strike on Eminem's next album.

Previous episode: North Star
Next episode: Carpenter Street

5 comments on this review
urfriend
September 21, 2007 - 09:30 pm (USA Central Time)
Definitely one of the best episodes of Enterprise. Not one of the best ST episodes, but it's up there.

The science was totally unbelievable. Memories passed on through DNA? But that doesn't matter too much. I had a real emotional connection with Sim. 2.5 seasons into the series, and no other episode has gotten me attached to any of these characters. Well, almost none. I do feel pity for Mayweather, since he's so neglected.

This episode reminds me of that one where Tuvok and Neelix melded into one body. Everyone called him Tuvix, I think. It was pretty much the same dilemma, except the Tuvix episode really took the hard edge resolution. This episode's resolution was a little too easy.

Levar Burton really is one of the best ST directors. I hope he gets to direct one of the movies if he hasn't already done so.
Omega333
October 16, 2007 - 10:25 pm (USA Central Time)
Tuvix was a much better episode than this one I would say. It just seemed to work on several levels and actually made you care about the darned thing.

This......this is just a mental experiment played out with no real emotional impact. coma to thing to clone to solution. Just...meh.
U-96
October 22, 2007 - 08:29 am (USA Central Time)
I think you underestimate this episode. Yes it could have been handled better but there are. There's not only the moral dilemma of creating new life solely for the purpose of saving someone else. But also it shows the very unenviable position Archer is forced to take. I totally understand his plight and I'm surprised you (Jamahl) missed it.

Scott Baluka isn't the best of actors but he nails it here. He obviously doesn't like this whole idea at all, But more then that. He hates himself even though he's totally justified, And Scott Baluka seem manages to convey that well in this episode. It's as much about his character development as it is Sim's very brief life.

It's not so much growing attached to Sim that's the focus but it's more of desperate measures. Even in a desperate situation can it be justified. Is there some things you simply can't do, even if it means extinction of your people. This episode reminds me more of DS9's 'In the Pale Moonlight'. Archer trading his self respect and being able to sleep at night in order to do everything he can to ensure the survival of his species. He may be wrong that Trip is so vital to that mission but in his mind, Trip is.



Jonathan
January 30, 2008 - 01:06 pm (USA Central Time)
In my opinion, this is the worst episode of Enterprise thus far. It's an examination of the morally challenging issue of organ harvesting from clones. But I can't get past the extremely ludicrous use of science in this episode. Memories and DNA have basically nothing to do with each other. And it's fantasy to think that Sim could learn to have a simple conversation in a couple days, let alone work in engineering.

And sickbay is turning into a representation of the Voyager universe - where very little is seemingly impossible. And T'Pol kissing Sim at the end - how laughable!

Yeah, sometimes you have poor episodes where the writers essentially failed and didn't think hard enough. I'd rather have that, than a very poor application of science. Too often, Star Trek becomes more fantasy than science fiction.
Mike
September 11, 2008 - 08:19 am (USA Central Time)
Hmm, speaking of Tuvix, I wonder if people would've found the episode more platable if they used the transporter to intentionally clone Trip a bit like the TNG episode "Second Chances."
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