- BSG: Six of One
- BSG: He That Believeth in Me
- TNG: S4, Eps. 15-26
- TNG: S4, Eps. 1-14
- IDWID: Thoughts on 'The Wire'
- BSG: 'Razor'
- Main Index
- Battlestar Galactica
- ST: Enterprise
- ST: Voyager
- ST: Deep Space Nine
- ST: Next Generation
- ST: Feature Films
- ST: Original Series
- Andromeda
- Jammer's Blog
- Articles & Misc.
- Overview
- Jammer's Notes
- RSS Feeds
- Review Mailer
- Comment Policy
- FAQ
- Feedback
- The Rating Scale
- About the Author
- Plain-Text Edition
- Copyright & Disclaimer
Jammer's Reviews
Star Trek: Enterprise
Season 3 (2003-2004)
- Note: All reviews contain significant spoilers.
- Rating scale - Based on a possible four stars
- Overview - General site information
- Jammer's Notes - Latest site news, updates
- 9/10/2003. The Xindi


-- After six uneventful weeks seeking out the Xindi in the Delphic Expanse, the Enterprise follows a lead to a harsh mining facility and one of its Xindi laborers. - 9/17/2003. Anomaly



-- The Enterprise crew must retrieve stolen supplies from alien pirates, and along the way Archer learns these aliens might also hold some valuable information. - 9/24/2003. Extinction

-- While investigating a crashed Xindi vessel on a jungle planet, four of Enterprise's crew members are infected with an alien virus that causes severe mutations. - 10/1/2003. Rajiin


-- Archer rescues an enslaved woman from an alien spaceport, but she harbors a hidden agenda. - 10/8/2003. Impulse


-- An Enterprise away team on a rescue mission finds that the crew members of a missing Vulcan ship have all gone mad. - 10/15/2003. Exile


-- A telepathic alien agrees to help the Enterprise crew locate the Xindi, but only under the condition that Hoshi keep him company during his search. - 10/29/2003. The Shipment


-- Archer must decide what to do when the Enterprise discovers a production colony that has a peripheral hand in the development of the doomsday weapon the Xindi intend to use against Earth. - 11/5/2003. Twilight



-- Archer suffers a mental condition that thrusts him into a forgotten reality where humanity has been eradicated by the Xindi except for a single colony of survivors. - 11/12/2003. North Star

-- On a Delphic Expanse planet, the crew discovers a colony of humans living like people from the 19th-century American West. - 11/19/2003. Similitude


-- When an accident leaves Tucker gravely injured, Phlox uses an unorthodox procedure to create a genetic clone whose tissues can provide a donor match that could save Tucker's life. - 11/26/2003. Carpenter Street

-- Archer and T'Pol are sent back to the year 2004 to thwart a Xindi plot unfolding on Earth at that time. - 1/14/2004. Chosen Realm

-- A group of religious extremists hijacks the Enterprise with the intention of using it to destroy their enemies in a century-long holy war. - 1/21/2004. Proving Ground


-- Commander Shran of the Andorian Imperial Guard offers to help the Enterprise crew in a reconnaissance mission to learn more about the Xindi weapon. - 2/4/2004. Stratagem


-- The Enterprise crew captures the designer of the Xindi weapon and tries to coerce him into revealing sensitive information. - 2/11/2004. Harbinger

-- En route to the colony where the Xindi weapon is being constructed, the crew retrieves a mysterious alien from a strange vicinity of space. - 2/18/2004. Doctor's Orders


-- Phlox must oversee the process of putting the crew into a controlled comatose state so they will be safe when the ship travels through a vast amomaly in space. - 2/25/2004. Hatchery

-- At the possible expense of his mission, Archer goes to excessive lengths to protect a hatchery filled with unborn Xindi insectoids. - 3/3/2004. Azati Prime



-- The Enterprise crew finally reaches the Xindi military colony at Azati Prime, and plans a suicide mission to destroy the doomsday weapon. - 4/21/2004. Damage



-- Following a devastating attack that has crippled the Enterprise, Archer must set morality aside in order to salvage the mission. - 4/28/2004. The Forgotten



-- As Tucker tries to come to terms with a personal loss, Archer attempts to prove his case to Degra and solidify an alliance. - 5/5/2004. E2


-- The crew comes face-to-face with another ship, whose passengers are the descendants of the Enterprise crew, which is destined to be thrown more than a century into the past. - 5/12/2004. The Council



-- Archer makes his case for peace to a divided Xindi council while a shuttlepod team infiltrates a sphere to gather information about their weaknesses. - 5/19/2004. Countdown


-- In exchange for a promise to disable the spheres, the Xindi aquatics agree to help Archer stop the reptilians, who have kidnapped Sato and are forcing her to decrypt the weapon's firing codes. - 5/26/2004. Zero Hour


-- With the weapon on its final course for Earth, Archer -- in pursuit in a Xindi vessel -- plans to board it with an armed assault team. Meanwhile, the Enterprise attempts to disable the sphere network at one of its crucial junction points. - Third Season Recap -- A capsule review of each episode, character and storyline discussion, and an analysis of the entire season overall.