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Jammer's Review
Star Trek: Deep Space Nine
"Badda-Bing, Badda-Bang"
**1/2
Air date: 2/22/1999
Written by Ira Steven Behr & Hans Beimler
Directed by Mike Vejar
Review by Jamahl Epsicokhan
"Vic Fontaine's hotel has just been bought by gangsters."
"I see. When are you planning on going back to work?"
-- Bashir and Sisko, an appropriate notion for the series

Nutshell: A weird mix of entertaining and patience-straining moments.

There's a moment in "Badda-Bing, Badda-Bang" that took me by complete surprise. Kasidy is talking to Ben about a problem the others are having with the Vic Fontaine holosuite program. Ben isn't very receptive; he doesn't care much about Vic's program, or even like it, really. Then, after some more conversation, Ben airs his true feelings: He does not like the historic lie that exists inside Vic's program, which erases all traces of racism from its 1962 Las Vegas setting, in the interests of safe entertainment for all. This is actually something that had crossed my mind in a scene prior to this one, where Kasidy plays the slot machines while talking to a white security guard. (Dare I broach the subject of race in a review of an episode that's not really about race? It appears so.)

This is, I believe, the first time Sisko, or any Star Trek character, has identified himself in dialog as "black." Even last year's "Far Beyond the Stars," about racism in the 1950s, left the racial issues in the 1950s. In that episode's coda, when Sisko reflected upon those visions, his comments were about the nature of Benny Russell's existence, not Benny Russell's struggles as a black man.

So now, after decades of Gene Roddenberry "color blindness," the producers of DS9 have tapped into something that could analyze race in an interesting way from a historic perspective without abandoning anything in the 24th century as we know it. This issue is worthy of serious screen time. But you won't be finding it here: "Badda-Bing, Badda-Bang" raises the issue and then promptly steamrollers through it. With a few heartfelt words, Kasidy is able to change Sisko's mind with a sentiment that isn't unreasonable, but in a way that strikes me as too quick given Sisko's adamancy on such matters of history. Then it quickly becomes a non-issue for the rest of the episode.

What's up with that? Did the writers simply want to cover that base so we wouldn't think it went forgotten, and then bypass it as quickly as possible?

That sets the tone for my mixed feelings on "Badda-Bing, Badda-Bang," an episode that exists simply to be entertaining, and not probing, challenging, vital, or necessary. For what it sets out to do, it delivers. Does it deliver it well?

Q&A time: Since it sets out not to do much else but be entertaining filler, is that worth a good review? Maybe I need to ask more questions. Was I bored? Not really. Was I caught up in the plot? At times. Was I thinking the whole episode was gratuitous? No, because I was distracted by feelings of enjoyment and whimsy. Were there stretches where I stared at the screen in disinterest? Certainly.

"Badda-Bing, Badda-Bang," with an abundance of period sets and costumes, is a luxuriously produced episode that aims for pure style. At times it succeeds. At other times it feels simply gratuitous. It sometimes reminded me of Voyager's "Bride of Chaotica!" Both shows are set in fantasy settings and go out of their way to do something their respective series do not usually do. Yet neither can quite cut itself loose from the jeopardy baggage of their premises. Correction: "Badda-Bing" almost works because of the jeopardy, since it features an interesting response to that jeopardy in the form of the crew's careful planning. Even so, there were stretches in the show's first three acts that I had a general feeling of "C'mon, get on with it already!"

Perhaps my patience with DS9 fluff pieces is simply wearing thin. Perhaps, nothing; definitely. With all that's (allegedly) going on in the DS9 universe, do we really need a story about Vic Fontaine being threatened by mobsters? Now, from what Ron Moore has said in his online postings, "Badda-Bing, Badda-Bang" marks the end of DS9 fluff and from here on out it's all meaty stuff (and there's still 11 hours' worth of screen time left, which is plenty of time to say what needs to be said), but the entertainment value to be found in "Badda-Bing, Badda-Bang" is not enough to overcome the cumulative effect of stand-alone irrelevance to the big picture ("Paper Moon" and "Chimera" notwithstanding) we've had since the New Year.

The plot is simple: In Vic's program, holographic mobsters led by the vengeful Franky Eyes (Robert Miano) take over Vic's lounge and turn it into a noisy casino. They beat up Vic and tell him to get out of town. The rest of the episode is about the crew's plan for getting rid of the mobsters and restoring Vic's lounge to the way it was. They come up with the idea of robbing the casino safe so that when Big Mob Boss Mr. Zeemo (Marc Lawrence) comes into town, Franky Eyes will be accused of stealing Zeemo's cut, thereby all but assuring an instant end to Franky.

A few words on holosuite plotting. Contrived? Yes, albeit it's not as annoying as it could've been. Turns out Vic's holo-program had been equipped by its programming designer, some guy named Felix, with a "jack-in-the-box" surprise, intended to randomly spice up the program before it could get boring, I guess. In other words, "It's not a bug, it's a feature!"

Fine and good, but this still permits the existence of plenty of holosuite rules that lie outside the users' control and make me a little leery. Characters can't be deleted, the program can't be paused, and the game can't be reset without also resetting Vic Fontaine's memory to day one. How convenient. Naturally, no one wants to do that, including Vic himself. Another rule in the game: If Vic "dies," his presence in the program will be "deleted from the matrix permanently."

I'm probably a fool for even thinking about the implications of holosuite nonsense. Suffice it to say the mobsters must be dealt with by using the game's rules rather than having the real people controlling the program. I'm glad, however, that the only person in jeopardy here is Vic, rather than the whole crew in another silly holodeck-gone-awry paradigm.

Enjoyment of this episode might very well depend upon whether you like Vic's lounge setting or not. I happen to like James Darren's presence on the series quite a bit, so I found most of this episode watchable, even if not compelling. And the largeness of the music brought out an energy and a style that I often found hard to resist. In critical terms, I must stress that an episode like "It's Only a Paper Moon" supplies the benefit of atmosphere and relevance, whereas "Badda-Bing" is atmosphere without much of any relevance.

Overall, "Badda-Bing" is an episode that is variable for its first three acts and then solid for its last two. That is to say, I found the episode a lot more interesting when it was playing out its caper rather than just supplying its setting for the sake of atmosphere alone. In the opening acts, the characters realize the nature of Vic's dilemma and think of ways to overcome it. Sisko's dilemma over Vic's historical inaccuracy is acknowledged and then dropped. Impatience for me began to set in.

The closing two acts were much more entertaining, because that's where we see the caper unfold. All of this is style, timing, and direction. Fortunately, we have director Mike Vejar, who is very solid when it comes to execution. I enjoyed the way every stage of the plan was calculated and shown to the audience in advance. This made the real execution of the plan, where things inevitably go wrong, more exciting to watch.

Every character gets their own special role in the plan (except Worf, who doesn't engage in this sort of fantasy triviality), from rolling dice at the craps table to playing poker, etc., though I must admit that not all the roles were necessary. Why, for example, do Sisko and Vic both have to stand at the dice table? Because we need to get every major character into the setting, that's why.

Perhaps the most annoying aspect of this story apart from the all-too-quickly abandoned Sisko issue is the way it handles Kira. In short, I do not need to see Kira as the cliched sexy distraction, and certainly not at the length we see it here. It's boring and generally insulting to the character's usual strength. Plus there's the fact that she's trying to distract Franky Eyes, who just isn't interesting enough as the villain. Sure, he looks the part, but the part gives him a slew of typical lines that don't make his villain fun to hate, but instead just kind of annoying.

Mike Starr is a little more fun as Cicci, a big guy who can be very cruel at times (shoving a sandwich down a guy's throat and telling him to go back to the kitchen and get another one), yet can turn on a dime to being klutzily charismatic (his bashful hiring of Ezri).

I'm sure it comes as no surprise that the master plan works out in the end and Vic's lounge is restored to its normal state. But I liked the ending featuring the singing duet of James Darren and Avery Brooks. Is it in line with Sisko's character to be up on stage singing with Vic, in light of his previous feelings? I dunno; Sisko has never struck me as the type to release his serious feelings so quickly. But it's also obvious that this was more a moment that the producers and actors wanted to do because they could--and with time running out, realized that now, if ever, was the time to do it. On that level, I very much liked the sentiment.

Beyond that there's not much to say about "Badda-Bing, Badda-Bang." It's not a particularly fresh hour, but it's not annoying either. And although it's not as funny a holosuite show as "Take Me Out to the Holosuite," it's more stylish. It's whimsically gratuitous fun with enough goodwill and good execution to earn a "pass." It also serves as a big patience-strainer for those of us desperately wanting to get back into the series' focus.

This middle stretch of the season has proven extremely limiting in getting us to where the series needs to go. I'm ready to get back into the real core of the series. Fortunately, it appears the series will be heading that direction immediately.

Next week: Bashir goes undercover with Section 31. At last, a plot that matters.

Previous episode: Chimera
Next episode: Inter Arma Enim Silent Leges

13 comments on this review
Jakob M. Mokoru - November 26, 2007 - 10:20 am (USA Central Time)
Well, it may sound childish - or "adolescent", if you wish - but Ezri made this episode watchable enough for me...
Jeff - May 6, 2008 - 07:51 pm (USA Central Time)
"cliched sexy distraction" she might have been, but Kira was smoking hawt! How's that for "adolescent"? Question: why wasn't Jake Sisko in this episode??
Necros - July 23, 2008 - 11:01 pm (USA Central Time)
I don't think you understand DS9, and based on your reviews, I'm not even sure if you really like it or not...
Aaron - September 14, 2008 - 06:50 am (USA Central Time)
Sisko and Vic singing "The Best is Yet to Come". Breaking the fourth wall with a wink and a nudge about "The Final Chapter"?
Straha - December 21, 2008 - 04:13 pm (USA Central Time)
I absolutely love this episode.
Chris - February 21, 2009 - 06:47 pm (USA Central Time)
Say what you want about the rest of the episode, but that song at the end made the whole thing watchable. I couldn't help but break out into a huge grin seeing and hearing Sisko sing up on that stage.
EP - March 12, 2009 - 03:57 am (USA Central Time)
I suppose it wouldn't be Trek without a Holodeck-malfunction episode. The premise is as bombastically-stupid as TNG's "A Fistful of Datas," but at least everybody looks like they're having fun. Which means that we the audience get to have fun with them.

And yet, that's such a huge problem. I thought there was a war going on. The WAR TO END ALL WARS. The WAR where Ira Steven Behr tells us just how ugly it is in the future as it is in the present, Gene Roddenberry be damned. I thought Sisko spent every waking moment ponderously and pedantically looking over his casualty lists. I thought 500 Federation ships were getting blown up every other day. I guess I missed the part where writers get to ignore the very wars they've plotted when they're in the mood for something else. Don't get me wrong, I have no problem with them establishing and exploring this structure, but if you're going to dramatically portray something like war, you've got to commit 100 percent. Is a little consistency too much to ask?

And I wish someone would kill Kasidy Yates already. She hasn't had anything to do with anything since she got caught smuggling for the Maquis. Now she just consumes lines and camera space.
Bligo - June 20, 2009 - 04:21 am (USA Central Time)
Kasidy Yates is indeed a big flaw.Micheal Edington was wrong,after all she betrayed Benjamin more then anyone else but he simply could not care less.

Maybe love conquers all,but for sure that did not stop her betraying the man she love,oposing him and becoming a terrorist aid without any reason.

If she did have a reason she sure forgot about it the minute the road got rocky.

Btw In the paper moon episode Vic owned the casino,at least he and Nog acted like they did while rebuilding it.

"This is, I believe, the first time Sisko, or any Star Trek character, has identified himself in dialog as "black." Even last year's "Far Beyond the Stars," about racism in the 1950s, left the racial issues in the 1950s. In that episode's coda, when Sisko reflected upon those visions, his comments were about the nature of Benny Russell's existence, not Benny Russell's struggles as a black man."

This whole section shows how much you missed.Try watching it again,and not focus on any color this time.Ds9 is filled with racism,Changelings,Cardasians,Humanoids,Ferengi's,Romulans,Vulcans,Mutants, Pah-wraith followers,Klingons and pretty much everybody else sure got their deal of discriminating remarks,actions and hints of eachother.

And All Ben thinks about over a plate of creol food are black people in the 50's and 60's.Darnit Avery get over it already,2400ad is 400 years away and you dont hear any of us talking bout the 1500's either.
Yakko - August 20, 2009 - 03:27 am (USA Central Time)
I'm completely with Bligo. That whole scene with Sisko and Kasidy discussing the status of blacks in 1960s Las Vegas strikes me as something written to appease Avery Brooks' concerns with the glamorization of the Rat Pack era in the show. While I'm sure he'd argue the issue was very relevant in 1998 it seems completely incongruous that a 24th century human in the Star Trek universe would refer to the struggle of "our people" unless he was referring to humanity as a whole. Granted Chakotay veered into this territory with Native Americans but in that case it was a group that had deliberately kept itself somewhat distinct from the rest of Earth's culture. To me having Sisko make such divisions does much more to undermine the Roddenberry vision than any of the flexible morality the Federation displays during the Dominion War. It's always spoiled the episode for me a little bit.
Destructor - January 11, 2010 - 05:02 pm (USA Central Time)
Regarding the above comments, perhaps Sisko was slightly more sensitive to the historical racism because of his experiences in 'Far Beyond the Stars'? Just a thought.

As for the episode itself- what a snoozer.
lavosslayer - March 19, 2010 - 10:45 pm (USA Central Time)
I have to agree with Yakko and Bligo. The whole Avery Brooks/Sisko concern about the way Blacks or in the words of Sisko, "our people" were treated back in the 1960s is just annoying. I find it really distracting being that at the point in time in the show, as was stated above, racial issues for humanity are a thing of the past. It seems all too forced in this instance and makes the episode really lose on the sell of believability.
Matrix - May 31, 2010 - 07:47 pm (USA Central Time)
This was pretty harmless fluff that I could take either way. I could misremembering things since I haven't seen it since the 90s, but my take on Sisko's annoyance with Vic's program was based around the idea of promoting a false history in renditions of past events for "modern audiences" (whether that's 21st or 24th century) to make it more palatable. Like changing the outcome of what happened to characters to give them a happy ending or make them more violent or cowardly etc, or when you have a modern filmmaker emphasising one nation's role in a war to the expense of others that might have participated. And since Sisko has constantly been shown to have a fondness for history (benny russell, baseball, bell riots, bajoran solar sail ship) i feel it jives with a desire to see it play out as it happened. Yeah it then becomes a non-issue anyway but that's how I approached it.
Marco P. - August 27, 2010 - 04:22 am (USA Central Time)
Some thoughts (in no particular order);
• Nicole deBoer with long hair is absolutely gorgeous.
• Sisko the "holo-civil rights activist" smelled a little too much like Benny Russell.
• Thinking of "Cheech & Stretchy" (Odo) made fall out of my chair laughing.
• I had dreaded for this to turn into another "stuck in the holodeck with the safeties off" episode (or holodeck-gone-awry as Jammer calls it). Thankfully the writers somewhat avoided

that trap. It seems awfully convenient though, for the purposes of the plot, that the two antagonists cannot be deleted. Sure, the

programmer included them to "spice things up", but did he also make them read-only? Or that the main program cannot be altered?
• When Nog can't open the safe, what's preventing Odo from shape-shifting through the crack in the door and then somehow opening it

from inside the lock mechanism? Maybe I'm nitpicking too much.
• The set-up of showing us the heist "as it should happen" (the plan) first, and then following through with a repeat of the events plus or minus a few "unpredictables" (the action, where things go wrong)... well that was a little too cliché for my taste.

All in all when you think about it, this episode could be retitled "Vic Fontaine's Eleven" (minus George Clooney).

And I completely agree with EP on the war topic. Surely there were more important things for the DS9 staff to do, than fight to get an a holodeck program back to normal, albeit it being one that contained Vic the "sentient" hologram.
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