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Isaac
Sun, Jul 10, 2016, 2:40pm (UTC -6)
Re: VOY S4: The Omega Directive

I didn't like it, but reading all the postive reviews, I will re-watch it with an open mind.
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Isaac
Sat, Feb 20, 2016, 11:31am (UTC -6)
Re: ENT S4: United

I liked it.
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Isaac
Fri, Feb 19, 2016, 4:37am (UTC -6)
Re: TNG S3: Tin Man

I like it.
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Isaac
Mon, Dec 7, 2015, 11:40pm (UTC -6)
Re: DS9 S6: Favor the Bold

One question: In the beginning Nov is a cadet. Then towards the end he's an ensign, uniform and all. When did Nog get promoted? Can anyone shed some light on it? Thanks, Star Trek now and forever

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Isaac
Sun, Mar 22, 2009, 3:04am (UTC -6)
Re: BSG S4: Daybreak, Part 2 (April Fools Version)

Jammer, long time fan of your Trek reviews. I find myself agreeing with you on most of your DS9 praises and your Voyager critiques.

My thoughts are that the finale was a bit of a mixed bag. As usual, the character interactions were the strong points, and the plot and subsequent logic took some serious hits.

Positives:

+Roslin & Cottle: Very touching scene, especially from Cottle. "Go back to grumbling and smoking a cigarette" Priceless.

+Baltar on the verge of boarding the Raptor: You knew the heel face turn was coming judging from last episode, but here it was executed well. Caprica's subtle speech about being proud of him gave it some oomph as well. (Interesting though to note that she does not ever interact with Saul ever again. Talk about a complete throwaway and unbelievable storyline ).

+ Space action scenes: Watching Galactica take a beating was awesome and heartwrenching. What a ship. I also appreciated the continuity of raptors ripping the hell out of the flight deck with their jumps.

+Tyrol's Choke a B*tch Moment: Ahh, some comeuppance to a completely terrible and underutilized character that only did one thing of importance. Excellent, although this "Punish the Chief" deal is really taken on a whole other level, given that he sort of doomed the whole truce. (Although Racetrack's nuke probably would have killed EVERYBODY instead, so thank Tyrol instead! )

+Prehistoric Earth: I didn't mind the timeline and the idea that there were two "Earths". "Earth is a dream". (Another awesome Adama moment). More importantly, the story concluded with No Time Travel. Thank goodness for that.

+Baltar's farming line: Delivered perfectly by Callis.

+Edward James Olmos: The man pretty much owned every scene he was in. Every moment he has with all the main characters were completely awesome, especially the one with Roslin. The last shot of him talking to Roslin's grave... powerful stuff.

Negatives:

-Roslin's flashback. What the hell was the point of the date other than for awkward giggles? She could have come to the decision to run in the campaign to begin with. Completely extraneous and irrelevant.

-Boomer's flashback. That was terribly clumsy from a mechanics standpoint. You don't tell someone something, then flashback to the something, and beat the viewer down with it no less than THREE TIMES. The whole scene should have been done in the beginning in Season 1. Subtlety. Use it!

- Lee's flashback. Now the pigeon thing really pisses me off from Daybreak Part 1. Because it completely sucks. I think I understand what they're going for (pigeon is Kara) but that was terrible.

-Entire Opera Scene: I had a feeling it wasn't going to be that great, but this was below my already low expectations. So basically, the Opera House vision was really a ludicrously literal representation of how everyone would one day be unable to catch a child scampering slowly through hallways?! Even Caprica and Baltar were like, WTF THAT'S IT?

-The Humanoid Cylons: Yeah, they sucked it up. All of them, especially Cavil. Blowing himself up is completely out of character for a cynical survivor like him. And where the hell was Leoben!?

-Dead Racetrack Nuke: I am willing to shrug off some things, but asking me to swallow that 1.) a rock hits the raptor which 2.) causes Racetrack's dead hand to hit the button which 3.) happens to launch all the nukes at 4.) the precise and perfect moment to 5.) destroy all the baddies after Galactica was safely away? I think my brain turned to mush while I laughed. Not in an appreciative way.

-Every single aspect of the Song: Why does it contain coordinates to Earth?? Why and how does Hera know it? Why and how did it trigger the Final Five? Don’t say God.

- The Entire post death Kara Arc: I won’t go into it in detail, but suffice it to say I did not care for her disappearance act, her unresolved Viper reappearance (they needed more angels if they each come with a viper), and her whole connection with Daniel. I don't mind open-ended endings, but this was completely unsatisfying from all aspects while managing to violate the Galactica universe mythology when it comes to resurrection. Not so good.

After watching it twice, I think I would give the finale a 2.5 to 3 stars out of 4. I have a feeling that I will like it less with subsequent rewatches, as there are plenty of things that don’t hold up to scrutiny with closer examination. The finale provided overall closure and had its shining character moments, but reaffirmed the doubts I had when I read that interview with Moore about not giving a **** about plot (no, it’s not out of context). The fly-by-the-seat-of-your-pants writing is blatantly evident throughout. This last season of BSG has been a testament to the importance of pre-planning storylines and character arcs. Yes, I know the television world is a cruel mistress and cancellation is a constant looming threat, but there are serialized shows out there that have done it before. I think DS9 had a more satisfying ending and incorporated the theme of spirituality in a much better way. Just my thoughts.
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